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Thread: More accurate when erect?

  1. #11
    [H2V] †G34RS† Chief117's Avatar
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    Re: More accurate when scoped?

    Uh, I've always known that. Since when I first played CE(november06).
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  2. #12
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    Re: More accurate when scoped?

    hugeass and coldsnap suck, the content is good, but the maps just... suck
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  3. #13
    Splendid! ExAm's Avatar
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    Re: More accurate when scoped?

    Quote Originally Posted by PenGuin1362 View Post
    yea uncheck error when zoomed. makes no sense really though. looking down the scope of an m249 is not gunna make it any more accurate...
    It will, however, keep your gun more steady (as opposed to firing from the hip) and help you aim more accurately. The game doesn't seem to have any sort of gun jitter system, so it just spreads the bullets as they come out of the gun. Actually, there is one thing, but it only goes up and down. "angle", I think the offset is called. -1 angle corresponds to 1 degree of upward tilt when fired. A great example of this is in Ross' Timberland mod.
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  4. #14
    Senior Member WhÎþLå§h ÐÆmØÑ's Avatar
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    Re: More accurate when scoped?

    Actually, it is possible to make a gun have a 'jitter', it would be done by animation. But obviously it was never done.
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  5. #15

    Re: More accurate when scoped?

    Quote Originally Posted by Explosive American View Post
    It will, however, keep your gun more steady (as opposed to firing from the hip) and help you aim more accurately. The game doesn't seem to have any sort of gun jitter system, so it just spreads the bullets as they come out of the gun. Actually, there is one thing, but it only goes up and down. "angle", I think the offset is called. -1 angle corresponds to 1 degree of upward tilt when fired. A great example of this is in Ross' Timberland mod.
    actually it uses a range between a angle and b angle is where the bullet will hit at random, it works good with recoil so that full automatic firing will make it horribly inaccurate and short bursts are much more accurate.

    and mounting my gun on my shoulder and getting a firm grip would keep the gun steady but the way halo works is pretty much makes it dead on when zoomed.
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  6. #16

    Re: More accurate when scoped?

    Quote Originally Posted by Explosive American View Post
    It will, however, keep your gun more steady (as opposed to firing from the hip) and help you aim more accurately. The game doesn't seem to have any sort of gun jitter system, so it just spreads the bullets as they come out of the gun. Actually, there is one thing, but it only goes up and down. "angle", I think the offset is called. -1 angle corresponds to 1 degree of upward tilt when fired. A great example of this is in Ross' Timberland mod.
    He did do that but people have been putting recoil on weapons with HMT for a long time =|
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  7. #17
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: More accurate when scoped?

    Quote Originally Posted by PenGuin1362 View Post
    actually it uses a range between a angle and b angle is where the bullet will hit at random, it works good with recoil so that full automatic firing will make it horribly inaccurate and short bursts are much more accurate.

    and mounting my gun on my shoulder and getting a firm grip would keep the gun steady but the way halo works is pretty much makes it dead on when zoomed.
    Yeah, but it also works that way. As well as the spread, you can make the gun kick up/down a certain amount per shot, either permanently or for a second or so.
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  8. #18
    Splendid! ExAm's Avatar
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    Re: More accurate when scoped?

    Quote Originally Posted by WhÎþLå§h ÐÆmØÑ View Post
    Actually, it is possible to make a gun have a 'jitter', it would be done by animation. But obviously it was never done.
    Bullets will still go in the same direction. Try this. Melee with the shotgun and hold the fire button right after. It will fire while you're lowering it, but it'll still shoot as if it was in its normal position.
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  9. #19
    Senior Member WhÎþLå§h ÐÆmØÑ's Avatar
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    Re: More accurate when scoped?

    No, I've already tried and proven my theory, it works. Since the gun and it's markers are linked to the right hand of the masterchief, when you move his hand, it moves the gun and it's #primary marker along with it, which is where the bullets come from.
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  10. #20
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: More accurate when scoped?

    Projectiles come out of the FP camera's position unless you check the flag labeled something like "fires from weapon origin."
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