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Thread: Quick-Crit 2008-2009

  1. #2121
    lol modacity Timo's Avatar
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    Re: The Studio Quick-Crit Thread

    Do it on your original account. Making a new account won't change people's opinions of you.

    E: Happy 7000th post the studio.
    Last edited by Timo; December 2nd, 2008 at 05:33 PM.

  2. #2122
    Banned LinkandKvel's Avatar
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    Re: The Studio Quick-Crit Thread

    I'm tired of seeing the same old 3 weapons. Some of you lack serious originality. Why is there 20 goddamn spikers and 15 ARs?

  3. #2123
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    Who the hell cares. If somebody wants to model a h3 weapon for practice let them. Instead of complaining about how many of that weapons there are, Give the person advice on how they can improve the model. Then encourage them to model something else.

  4. #2124
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Corndogman View Post
    Who the hell cares. If somebody wants to model a h3 weapon for practice let them. Instead of complaining about how many of that weapons there are, Give the person advice on how they can improve the model. Then encourage them to model something else.
    Okay. You win.

    He is completely right.

  5. #2125
    Banned LinkandKvel's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Corndogman View Post
    Who the hell cares. If somebody wants to model a h3 weapon for practice let them. Instead of complaining about how many of that weapons there are, Give the person advice on how they can improve the model. Then encourage them to model something else.
    How do you give advice when there's enough references around here to make it 100% accurate. Instead of practicing ANOTHER H3 weapon how bout we practice making a NEW weapon not modeled often, and if it's good, put THAT in a map instead. That sounds MORE like a win-win situation don't you think?

  6. #2126
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    References don't help you improve, people do. It doesn't matter what you model, if somebody can give you some good advice on not just how to improve that model, but they're skills as a whole, then hopefully they will be able to get something use that to make anything they want to.

  7. #2127
    Splendid! ExAm's Avatar
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    Re: The Studio Quick-Crit Thread

    The man makes a compelling point...

  8. #2128
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by LinkandKvel View Post
    How do you give advice when there's enough references around here to make it 100% accurate. Instead of practicing ANOTHER H3 weapon how bout we practice making a NEW weapon not modeled often, and if it's good, put THAT in a map instead. That sounds MORE like a win-win situation don't you think?
    The funny part is, no one has made it completely accurate yet, may be very close, but not 100%.

  9. #2129
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    1178 Triangles. Is that good for a Halo 3 Carbine Rifle which is about 70% finished?

    And you know what I'm like with high poly :P



    Last edited by Hunter; December 3rd, 2008 at 07:08 PM.

  10. #2130
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    sounds alright

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