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Thread: [GALLERY] Saggy's Stuff

  1. #21
    am I an oldfag yet? Heathen's Avatar
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    Re: [GALLERY] Saggy's Stuff

    Iknow, yours does look better imo.

    Stresses the "alter Ego" style of it.
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  2. #22
    Senior Member Saggy's Avatar
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    Re: [GALLERY] Saggy's Stuff

    Thanks.

    Also, made some minor changes to it:



    Just some minor changes. Changed the font in the boxes, fixed the gradient on the text (it was reversed) and rounded out the boxes. Does anyone think the boxes are too rounded or look awkward?

    Also, if anyone wants a hi-res version (4 MB 3240x2175) then PM me.
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  3. #23
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [GALLERY] Saggy's Stuff

    The original was better because the back was balanced and had a better visual flow. Yours seems to suffer from a collage look.
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  4. #24
    Senior Member Saggy's Avatar
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    Re: [GALLERY] Saggy's Stuff

    Quote Originally Posted by SnaFuBAR View Post
    The original was better because the back was balanced and had a better visual flow. Yours seems to suffer from a collage look.
    Yeah, your right. I've moved some stuff around and now it has some balance, but I'm not quite sure what I can do with the "As the sun sets... A new adventure begins" text. Anyone have any ideas?

    E: Also, any crit/comments on my other stuff?

    E Again: How's this? I tried to balance out all the images, so I centered the glowing "rip" more so the two images are equal size. I also scaled down the boxes and made them fit better. I changed the arrangement of the "As the sun sets..." text, and added/changed some more logos to the bottom (Specifaclly the Hedgehog Engine logo and Dolby Digital)

    Last edited by Saggy; December 3rd, 2008 at 07:16 PM.
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  5. #25
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [GALLERY] Saggy's Stuff

    The desert terrain looks nothing like a desert. It's lumpy, muddy looking piles are completely uncharacteristic of a desert. They don't pass for rock outcroppings or mountains either, so I'd say you need more of a windswept sand dune approach. The photoshop stuff is alright... mostly cliché. Keep trying though.

    E: as for your text on the back cover, you need to avoid the unfortunate tangents, such as how "...a new" intersects with Sonic's eye and covers his whole arm, and how "begins" completely covers his lower jaw.
    Last edited by SnaFuBAR; December 3rd, 2008 at 07:20 PM.
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  6. #26
    Senior Member Saggy's Avatar
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    Re: [GALLERY] Saggy's Stuff

    Quote Originally Posted by SnaFuBAR View Post
    The desert terrain looks nothing like a desert. It's lumpy, muddy looking piles are completely uncharacteristic of a desert. They don't pass for rock outcroppings or mountains either, so I'd say you need more of a windswept sand dune approach.
    Yeah, but tbh, I cba to fix it seeing as I don't have the max file anymore. It was mostly just me trying out ways of creating terrain for practice more than anything. Maybe I can add some effects to it in Photoshop to make it look a little more pleasing.

    Quote Originally Posted by SnaFuBAR View Post
    The photoshop stuff is alright... mostly cliché. Keep trying though.
    Again, most of it was just practice/following some tutorials, but imo, I thought it was something to add to my dying thread. I'll keep trying though

    Quote Originally Posted by SnaFuBAR View Post
    E: as for your text on the back cover, you need to avoid the unfortunate tangents, such as how "...a new" intersects with Sonic's eye and covers his whole arm, and how "begins" completely covers his lower jaw.
    See edit in last post.
    Last edited by Saggy; December 3rd, 2008 at 07:30 PM.
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  7. #27
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [GALLERY] Saggy's Stuff

    Looking much better. You should learn about "directing eye movement". If you're unable to find much, just ask me.
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  8. #28
    Senior Member Saggy's Avatar
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    Re: [GALLERY] Saggy's Stuff

    By "directing eye movement", do you mean something along the lines of creating a focal point, so the viewer's eyes are automatically brought to where the artist intend them to look?
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  9. #29
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [GALLERY] Saggy's Stuff

    It's more than that, but that's the basis (as it is with any art...)
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  10. #30
    Senior Member Saggy's Avatar
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    Re: [GALLERY] Saggy's Stuff

    Well, thanks to Snaf, I think this is the finished product:

    Last edited by Saggy; December 3rd, 2008 at 11:32 PM.
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