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Thread: A Way to change a guns model but not animations or anything else?

  1. #1
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    A Way to change a guns model but not animations or anything else?

    Is there a way to change a guns model to a different one like if you were to upgrade a GBX model how would you change the FP model the the upgraded FP render model from CE? Also how did the guy who made the silenced SMG tags make a new model for it? also does anyone know if we are ever going to be able to make new scenery and sounds and weapons or atleast extract tags?




    -Flames aka pakar45
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  2. #2
    Senior Member Rentafence's Avatar
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    Re: A Way to change a guns model but not animations or anything else?

    Import the model of the weapon you want to replace. (Or just go in guerilla and write down the names of the nodes/frames in the model, then create them manually with the same names) Delete the mesh, but keep the nodes/frames. Link the parts of your weapon to the appropriate frames, and reposition nodes accordingly. Don't delete any of the frames/nodes or your animations won't work. then export, compile, and reference the new model in guerilla in place of the old one.

    Oh woops. I though this was posted in the CE section. Sorry, I have no idea.
    Last edited by Rentafence; December 20th, 2008 at 06:10 PM.
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  3. #3
    Sarcastic Bitch
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    Re: A Way to change a guns model but not animations or anything else?

    Quote Originally Posted by Flames View Post
    Also how did the guy who made the silenced SMG tags make a new model for it?
    The silenced smg tags shipped with Halo 2 PC.
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  4. #4
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: A Way to change a guns model but not animations or anything else?

    Its simple to change the model, just hex it, also, i would suggest you put the new model in the same folder as the old one is
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