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Thread: High-Resolution-Halo

  1. #831
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    Oh please. I'm not interested in anybody offering help unless i already wanted it. Also, i've been modding since the game came out, do you really think i have not once touched particles? seriously? I wasn't taking a potshot at you, i was joking around so you didn't think i was saying no just because you're masters. You get so damn emotional and defensive whenever i respond to you. I literally have not replied to you once in i dont know how many years without you going on the defensive over how "everybody sees how bad wol is" or something. Now please, i don't need a bloody teacher, i need a friggin particle artist, and you are not one, so get over it, and just stop it.
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  2. #832

    Re: High-Resolution-Halo

    WoL, quit shitting up your own thread. Masterz, quit shitting up WoL's thread.
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  3. #833
    "Think Different" Masterz1337's Avatar
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    Re: High-Resolution-Halo

    I suggest Conscars then, if you're looking for a particle artist.

    Sorry if i'm "taking offence", I'm not use to the "new not so troll you". But I'm glad you're speaking whats on your mind, hopefully in the future I won't get offended by your accidental rude and degrading posts, and I'll just assume you were joking.

    Hey man, I'm just offering you an olive branch, if you don't want it there's no need to joke or troll about it. A simple "no thank you, I think I understand them pretty well" would suffice. I compliment your work all the time, but I can't even remember the last time you had a kind word towards me. I offered my help, because I remember the struggle you had with the SPV1 particles, and haven't seen anything from you on that end since. I thought it be a nice gesture for whatever "wrongs" I have done onto you in the past, but obviously you're not ready to make amends.

    Edit: oops, didn't see your post Rob, I think you're right and we should both stop and leave it as it is, unless WOL wants to continue this.
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  4. #834
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    Masters, it's just how i am, and it's how i've always been. I have always joked. As i recall with spv1, you just didn't like my particles. Instead you replaced them with colorful flames, oh well.

    You complement my work all the time, thanks...but you don't have any 'work' persay to complement. I don't like the unorganized and rudimentary way you do things. I don't like your particles, nor your UI, nor your simple textures, and the fact that after so many years you seem to have no dedication to become proficient in an art package (photoshop, max, maya, etc) just makes it a huge turnoff. I have no grudge, masters. I just dislike you for being you

    Glad i got that off my back.

    Maybe tomorrow i'll post shots of the textures i'm working on for the new bloodgulch, if time allows. I'm taking a break from the megapainintheass that is new mombassa to do a smaller, more organic level. I plan to just take the original terrain, tesellate it to about 100k tri, drop it into mudbox, and sculpt the cliffs etc. I'll then optimize it. I think i'll ask mass to do the bases since i remember him wanting to do some forerunner stuff, and he's good at it so what the hell. When its all done, the new bloodgulch should run about 70k-80k tri.
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  5. #835
    I R Serious Texra DaneO'Roo's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by DEEhunter View Post
    Think your maps could use my skies?

    Uh, aren't those skys totally generated in some program, and don't actually look like proper clouds anyway? Simply having blue and clouds isn't halo.
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  6. #836

    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post




    all ingame, pardon the old spartan bitmap and the lack of ar texture (and anims)
    bricks were nutted

    AR looks really plain though.

    Didn't even realize this project was still going.
    Last edited by t3h m00kz; January 12th, 2009 at 02:49 AM.
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  7. #837
    got dam forumers.... SnaFuBAR's Avatar
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    Re: High-Resolution-Halo

    ar looks plain because heh, it doesn't have textures.
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  8. #838

    Re: High-Resolution-Halo

    Oh okay. I figured. thought there might have been placeholders on it though, because I can actually make out some of the detail.
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  9. #839
    Splendid! ExAm's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by dark57 View Post
    AR sounds like an airsoft gun lol.
    That's just the ejection port sound. The firing sound effect isn't there yet.
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  10. #840
    Senior Member Hunter's Avatar
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    Re: High-Resolution-Halo

    :O That looks amazing WoL. Is that my AR?

    Edit: I like the muzzle flash but I think it needs to be a bit smaller. Or maybe add a bit of blue bits in it, I think it would make it look better, and the AR is gas powered isnt it?
    Last edited by Hunter; January 12th, 2009 at 05:08 AM.
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