Dee, lemme see your model so i can show you how the UV's should be.
Dee, lemme see your model so i can show you how the UV's should be.
If you made the normal maps lower res then they'd be pixelated no matter what. By utilizing more of the space, you aren't making your normal map more pixelated, you're making it less pixelated.
Which is why I made the areas that show more be less pixelated by scaling them up.
shot tags shot tags shot tags
BHAHAHAHAHA!
You provided great lulz.
Nice hair.
Blowup Doll lips :3
haha, keep workin' on it.
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