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Thread: High-Resolution-Halo

  1. #1171
    and Masterz1337 too! Advancebo's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Wave of Lag View Post
    In the building that these will go, the rod things will come in handy, keepem.
    Make little effects that show bolts of electricity flashing across them :V
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  2. #1172
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: High-Resolution-Halo

    Quote Originally Posted by Advancebo View Post
    Make little effects that show bolts of electricity flashing across them :V
    That would be pretty cool. Only small and occasionally, though. Not always on like on the Index platform in The Library.
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  3. #1173
    Senior Member Hunter's Avatar
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    Re: High-Resolution-Halo

    I dunno when I am going to have time to do it though WoL. Aint been on PC for a while.

    E: This is what you want right?

    Last edited by Hunter; February 4th, 2009 at 11:53 AM.
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  4. #1174
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: High-Resolution-Halo

    mmhmm
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  5. #1175
    Senior Member Geo's Avatar
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    Re: High-Resolution-Halo

    Heh, everyone is changing their names.
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  6. #1176
    Senior Member Malloy's Avatar
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    Re: High-Resolution-Halo

    If you say Wave's aloud with fluent speech it hasnt changed at all.
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  7. #1177
    Senior Member Hunter's Avatar
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    Re: High-Resolution-Halo

    ^Malloy's correct

    E: Also, is that a Yes?
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  8. #1178
    and Masterz1337 too! Advancebo's Avatar
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    Re: High-Resolution-Halo

    The Albatross is in Halo 3 on Sandtrap, and in Halo 2 on that map. Though you only see the cargo bay, you will have to make up your own front part.
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  9. #1179
    Apex Huero's Avatar
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    Re: High-Resolution-Halo

    albatrosses are in halo wars.
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  10. #1180

    Re: High-Resolution-Halo

    Just wanted to say that I haven't stopped working, I've been trying to get stuff in game roughly just so whomever the person is who is creating the tags may have an easier time.

    It's been rather troublesome using 3ds Max 9, but I'll keep messing with it. The current problem I'm having is some parts of objects appear to have the faces facing inward in game (Sapien). I know it's something like a box I forgot to check or something, but if someone has an idea what I'm talking about, could you help me out?

    Also, that material thing is really kicking me in the butt, I don't remember having so much trouble with it. <>
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