Aha, who knows, I'm working on a TC for Halo so I may use it quite a bit.
Thanks alot man, I was about to whip out 3DRipperDX if I couldn't find a way around this.
E: I keep getting an error, "The new (UT2003) SkeltalMesh format is unknown." I've looked around, and this is a common problem with this and UTPT. There doesn't seem to be a way around this. Is there anything else I need to know?
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