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Thread: Quick-Crit 2008-2009

  1. #2961
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    The grip should be rubber. And I would prefer scratches. Imagine what it would look like with no scratches... very boring metal colour. And like flyinrooster said, add some colour, like red and blue. at about 10% transparency or less.

    Looks nice though.

    Edit:
    Red should be rubber:
    Last edited by Hunter; February 16th, 2009 at 06:24 AM.

  2. #2962
    Senior Member Malloy's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by disaster View Post

    Hunters BR / my skin

    E: Give me crit please! I want to know whats wrong with it so I can get better.

    Fuck dude those scratches artificially stand out. Looks like someone took a scouring pad to it.

    - Yeh, the guns usually look pretty pristine in Halo 3 but to give it that 'wear n tear' look make the scratches less sharp and more subtle.

    E: After I looked at it some more, I have concluded that the handle is fugly. fix that.

  3. #2963
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    Re: The Studio Quick-Crit Thread

    There's also the fact to consider that the scratches will be identical on every weapon the player picks up, better to just go with the nice plain metal :S

  4. #2964
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Plain = Boring.
    It is a game, people are not going to make millions of textures just so scratches are in different places.

  5. #2965
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Yuki View Post
    There's also the fact to consider that the scratches will be identical on every weapon the player picks up, better to just go with the nice plain metal :S
    Quote Originally Posted by Hunter View Post
    Plain = Boring.
    It is a game, people are not going to make millions of textures just so scratches are in different places.
    Like Malloy said, go subtle. Scratches are good, it makes it less boring, but if they stand out too much, and since every weapon is the same it will be too noticeable.

    Disaster, I dont really like how defined and scratched up all the edges are, every one of them looks like you rubbed sand and rocks in every crevice. It's good to have a little wear and tear, but right now it looks like something out of Far Cry 2, not Halo.

  6. #2966
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Cockpit



    Body




    Whole thing will and needs to be retouched when finished. Tail is a place holder.

  7. #2967

    Re: The Studio Quick-Crit Thread

    Ha you said cock.
    I think the gyros need to be spread apart a little more.

  8. #2968
    Sarcastic Bitch
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by DEEhunter View Post
    Ha you said cock.
    Shows how immature you are.

    Anyway, Hunter, I can't wait to see the finished model. All of your H3 models look pretty good compared to the originals.

  9. #2969
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by DEEhunter View Post
    Ha you said cock.
    I think the gyros need to be spread apart a little more.
    Bro, could we cut back on posts like these?

    It makes me hurt inside for liking you.

    Also, I think the gyro's are fine.

  10. #2970
    "Think Different" Masterz1337's Avatar
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    Re: The Studio Quick-Crit Thread

    Looking good so far. To bad it will never work like a real hornet if you put it in CE though.

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