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Thread: Quick-Crit 2008-2009

  1. #3011
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    Re: The Studio Quick-Crit Thread

    Is it really that eye soring?

  2. #3012
    sexy pose JunkfoodMan's Avatar
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    Re: The Studio Quick-Crit Thread

    read the comments and notice that it's not so much the art that needs working on (but yes, please work on the art).

  3. #3013
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    Re: The Studio Quick-Crit Thread

    lol, got it, I just need a tablet now

  4. #3014
    sexy pose JunkfoodMan's Avatar
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    Re: The Studio Quick-Crit Thread

    Some half-decent ones aren't that expensive. If it's only webcomic-related stuff you're doing, you might want to get something like the Wacom bamboo/graphire, but if you're looking to do more with the tablet (painting, etc.) then the intuos3 is your safest bet.
    keep in mind the intuos3 is one of wacom's most expensive tablets though, but it's well worth it.
    Edit: most of all, like most things related to shopping for computer-related equipment, do your homework.
    Last edited by JunkfoodMan; February 20th, 2009 at 06:48 PM.

  5. #3015
    InnerHoaers mech's Avatar
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    Re: The Studio Quick-Crit Thread



    Still have some minor cleanup to do.

  6. #3016
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    Re: The Studio Quick-Crit Thread

    If you get a tablet, that doesn't mean you photoshop skills will be magically awesome. It's takes a little bit getting used to, imo. Once you get the hang of it, it's a lot more fun.

    also, I've made alot better looking characters in ms paint.

  7. #3017
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread


    Need to add hair to stomach, set up specular and normals, add nails to the feet, figure out the weird pelt unwrap for the eye so this wont look like a statue and adding a brownish tinge plus some inconsistencies so it looks more like organic skin. Also I am aware the wireframe is showing, the opacity on the base layer is turned down to show off the model nugget made. Other then said above comments, do yall have anything else you think I should do?

  8. #3018
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Uhhh, render closer up. Make your vertical dimensions of your render the largest. Your work is always presented so small it's becoming not even worth it to reply to your posts.

  9. #3019
    Looking for a concept gig Chainsy's Avatar
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    Re: The Studio Quick-Crit Thread

    Its on a 1800 by 1200, and I wanted the whole brute to fit in the picture.
    That better?
    Edit- will get a closer render.

  10. #3020
    Senior Member teh lag's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by sKc_Chains View Post
    Its on a 1800 by 1200, and I wanted the whole brute to fit in the picture.
    That better?
    Edit- will get a closer render.
    Funny, to me it looks like 1024x683. At least trim it down on the sides (you know you can do that in the render setup screen, right?), there's nothing there and it just streches the screen. Your presentation isn't impressing people and is frankly quite irritating on a consistent basis.

    As for the skin, first off why would you want to "show off" the model if you want to get crit on the skin? That just interferes with our ability to see what's going on. If you want to show off the model, how about putting that in a seperate render?

    You have zero depth or texture going on there - it all looks flat with overly-smooth shading that doesn't really define anything. Open up the h2 brute skin and see how Bungie did it; you just seem to be groping around in the dark hoping that something will end up looking right. The colors are far too gaudy to pass for cloth or fur, and there's almost no definition or variation where it matters.

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