Unreal Ed 2.0 Tutorials:
http://squacky.planetunreal.gamespy.com/unrealed.htm
Unreal Ed 3 Tutorials:
http://www.youtube.com/view_play_lis...F0CEF26EACA3E9
http://hourences.com/book/tutorialsue3modeling1.htm
Links thanks to:
Ki11a_FTW
Saggy
Tips:
Unreal Ed 2.0 Tutorials:
http://squacky.planetunreal.gamespy.com/unrealed.htm
Unreal Ed 3 Tutorials:
http://www.youtube.com/view_play_lis...F0CEF26EACA3E9
http://hourences.com/book/tutorialsue3modeling1.htm
Links thanks to:
Ki11a_FTW
Saggy
Tips:
Last edited by Timo; November 22nd, 2010 at 09:05 PM.
http://www.youtube.com/view_play_lis...F0CEF26EACA3E9
Those are the ones i used for Unreal Tournament 3, but some things are the same for the 04 editor, and some are different.
These are the tutorials I used:
http://squacky.planetunreal.gamespy.com/unrealed.htm
Tip:
Watch your lights. They are trippy and like to leave the map in darkness unless you know what you are doing. I'd peruse that part of the tutorials well.
I remember when I made Wizard for UT because I wanted a Wizard map to go with the HaloUT mod. I also modified one of those many Bloodgulch maps to more closely match the real on in textures...hmmm, good times.
Well a few things happened while following the tutorials.
1. I don't seem to have the same textures as the guy does for his maps.
2. This happened when I loaded up UnrealEditor just now:
Anyone know what's up with that?
e: Also, does anyone know how to create maps using 3ds max, and importing them into UnrealEd. Because i'm way better with 3ds max than UnrealEd :/
Last edited by ThePlague; February 28th, 2009 at 01:13 AM.
#1 -- Issue 1 -- http://www.modacity.net/forums/showthread.php?t=9205
#2 -- Not recommended for the Unreal Tournament 2004 editor... but in the UnrealEngine3 editor (UT3, Gears, etc) it's not only possible, it's recommended. The problem with UT2004 is that Static Meshes REALLY don't light well.
If you want to map using all Static Meshes... best to pick up a copy of UT3... it's only like 20$ on Steam.
Oh -- and about the textures thing... you're looking at an Unreal Tournament 1 tutorial (UnrealEd = Unreal... UnrealEd 2.0 = UT... UnrealEd 3.0 = UT2003/4... UnrealEditor for {Insert UnrealEngine3 powered game here} = {Insert UnrealEngine3 powered game here})
Last edited by Phopojijo; March 3rd, 2009 at 07:05 PM.
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