D:
You could possibly use an opacity map to add some type of grating to the floor + save polys. I'm not particularly liking the panels on the walls and ceiling, It just doesn't really match with the style of the door imo. As for those little handle-like things near the floor, they look pretty good but I dont really see what practical use they have. I know thats really nit-picky, but for things such as hallways, especially industrial type ones, things seem to flow better when everything seems to have some type of purpose.
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