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Thread: [GALLERY] Newbkilla's past to present work

  1. #51
    Post Apocalyptic Badass Corndogman's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    Doorway looks much better. There's something about the part above it that I don't like, though I can quite put my finger on it. It just doesn't really "Flow" with the rest I guess.
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  2. #52
    left halo
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    Re: [Gallery] Newbkilla's past to present work

    Quote Originally Posted by Newbkilla View Post
    Right, well I removed it just to render and show you, but it looks a bit homo to me..

    This was much better.
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  3. #53
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    Quote Originally Posted by CLS{GRUNT} View Post
    This was much better.
    Not really, the doorway is better because it creates more of a barrier from getting attacked/sniped.
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  4. #54
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    Started a new room for the building. This area will be the "control room". You go here to unlock some plasma shields (holding flood).

    Last edited by Newbkilla; March 28th, 2009 at 11:18 AM.
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  5. #55
    Hmmm... MetKiller Joe's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    Can you put a spartan in there for scale? Because I don't know if that platform can fit a spartan.

    Also, the overhang could use something to jazz it up. Right now, it looks a mite too repetitive with the same kind of fin design going on the platform and the overhang.
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  6. #56
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    I could, but the chief is to scale with them, in Halo 3, Chief is about 1/2 the size of those things on the ground. As they are in the scene, but I will spice up those things on the top.
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  7. #57
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: [Gallery] Newbkilla's past to present work

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  8. #58
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    Triple bump :O It's been a month, and I've done quite a few things.































    I have yet to improve my texturing abilities :V
    If anyone could help me out there. Also, on the terrain, I do see the smoothing error.
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  9. #59
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    The map looks great, but the textures and I guess the lighting make it look very bland. Plus, there's no scenery - as I'm sure you're already aware.
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  10. #60
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: [Gallery] Newbkilla's past to present work

    Quote Originally Posted by Reaper Man View Post
    The map looks great, but the textures and I guess the lighting make it look very bland. Plus, there's no scenery - as I'm sure you're already aware.
    Which map? There are two separate maps. The one is the forerunner sp map, and the other is a sci-fi. The sci-fi map is the only one with 1 scenery object at the moment. I'm going to do better lighting. I must consult Dee for help though. The metal ground texture is mine on the sci-fi map there, and the ground as well as the cliff texture on the forerunner map are halo 2's.
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