Looks great!
Make the larger fin (but not anything else) wider, and while doing so, widen the front edge of it as well, and add an intrusion (see Valhalla's towers). Add more of the magnetic accelerators along the beam emitter - two just isn't enough - and have them on a different face than their support structure as well (deeper or shallower - either works, depending on whether you want it to be a sleeker or more industrious Forerunner style), of which also needsits front face's angle to match the rest*. Finally, put a platform underneath the structure with an interior space connecting to the corrected front face, including an open area in which the player can see and be killed by the beam, to give it a game-play purpose other than just background scenery.
*...it's front to match the overhanging tower's bird's-eye profile - doorways connecting to the interior would work best on the two angled edges.
Also, Cagerrin, don't let this post scare you away or make you think your work is rubbish - I only ever really comment on work that already shows potential, and could probably be a modest finished product as-is.
Last edited by Sever; March 29th, 2009 at 10:07 PM.
Blargh, should've stated exactly how I'd be placing it in the first place. It's not going to be a playable area, just background, positioned like the towers below.
More accelerators are go, as is groove if I can make it not look fat.
Edit: Certainly won't, I've done a good deal of creative stuff(Lego, heh) elsewhere, and this sort of reply is the polar opposite of the sort of crap I usually get, so it's kinda nice for a change.
Last edited by Cagerrin; March 29th, 2009 at 10:13 PM.
I know that's what they're for in the real world, but people tend to use them to try and make something look more complex and detailed than it really is when they're modelling.
Anyway, prominent 1913s have no place in the Halo universe, we've been through this.
I think I have modelled them right from the refs, They need to be making bigger or something? Because I dont get how they look off.
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