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Thread: Quick-Crit 2008-2009

  1. #3281
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Conscars View Post
    anyone got a link to this art and more?
    http://www.majhost.com/cgi-bin/gallery.cgi?f=179551

  2. #3282
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Jean-Luc View Post
    Main reason for this? Processing power. Soft-shadows cause a HUGE performance hit (usually) as opposed to ray-traced (hard edged) shadows.

    E: Actually paladin, if you use Shadow Map for your shadows with a bias of 0.2-0.4, you'll be able to render faster with more realistic shadows (for the time being)
    TY will do



    Put in various colors/types. I plan on adding 2 more. Still working on desity, volume, and scale.

  3. #3283
    Chasing Meteors Sever's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Conscars View Post
    anyone got a link to this art and more?
    You can also get The Art of Halo 3 book. I have it and it has a whole bunch of pre- and post-completion artwork.

  4. #3284
    Cancer paladin's Avatar
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    Re: The Studio Quick-Crit Thread



    I remade the palm tree. Completely new model (x5 the polys) updated the textures (increased size and add 2 detail layers) and updated normals, opacity and added a specular to the frond. Ill add a more close up shot of the tree and fronds.

    e: and the opacity map has some errors. I need to fix some of the values where the bitmap is still visible the corners.

    e2: new version. the middle is the old.
    Last edited by paladin; April 1st, 2009 at 07:49 PM.

  5. #3285
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: The Studio Quick-Crit Thread

    Just started working on this today. I was trying to aim for a sci-fi style hallway.





    It's about 24k triangles. This may, or may not go in game. If I were to put this in game, I would have to re-do the wires. Because those combined are a total of 18k triangles.

  6. #3286
    Smiley in all my posts CSFLOYD's Avatar
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    Re: The Studio Quick-Crit Thread

    Very nice. but is this forerunner? Or human? Hard to tell.

    E: NVM I forgot to read the title, nice.
    Last edited by CSFLOYD; April 2nd, 2009 at 05:51 AM.

  7. #3287
    Joshflighter
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by CSFLOYD View Post
    i liek it

    Ehy whats up? I have some advise for you, go die in a pit of shit. Eh?


    Anyways, That's looking awesome newbkilla, only thing is that the things at the bottom when cloned dont look as good. At Least IMO.

  8. #3288
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: The Studio Quick-Crit Thread

    The placement of detail could be more even, mostly more on the bottom. And where it connects at the top is horrid. But other than that it's alright.

  9. #3289
    Smiley in all my posts CSFLOYD's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Fear1337 View Post
    Ehy whats up? I have some advise for you, go die in a pit of shit. Eh?


    Anyways, That's looking awesome newbkilla, only thing is that the things at the bottom when cloned dont look as good. At Least IMO.
    Nah I'd rather not... You would probably sue for breaking and entering.
    Last edited by CSFLOYD; April 2nd, 2009 at 05:53 AM.

  10. #3290
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Add something between each wire holder.

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