I think it would look a bit better if the keys were more like full-height keyboard keys but I guess it's too late for that now :P
Looks good.
I think it would look a bit better if the keys were more like full-height keyboard keys but I guess it's too late for that now :P
Looks good.
E: Never mind I figured it out. Vid will be up soon.
K here we go. This is my first animation ever. Its just a simple AR ready animation.
Default origins, though I might have moved them a little. Youtube cut off the last few seconds, guess I'll need to render again.
K, this is the last time im editing. Got everything working now. God I'm an idiot.
Last edited by Corndogman; April 6th, 2009 at 09:02 PM.
Youtube uses .mp4 format
have some of the inner beams bending, and have it broken further in with some of the wire grid showing.
Not much to crit there except the smoothness of the entering, the origin and the choice of motion you made. To be honest I wouldn't do a ready like that (anymore) because it doesn't really make sense, since theres really no place on the body that the gun would be coming from. Other than that, the motion looked fairly smooth, granted it was only a second long and that makes it hard to tell. I wouldn't set the thumb that way though, space between the fingers/arm and gun is not usually aesthetically pleasing. Good job for a first try corn
Mind explaining that a little more? I'm not really sure what you mean there.
And yeah, I accidentally messed up the origin in the beginning but didn't realize it, I was using the original H1 origin. And yeah, It wasn't meant to be an ingame, so I didn't make it very technical. I wanted to make it look like the person was letting the gun hang at their side, then pulled it up into their hand so they could shoot.
I'll do something longer next time, but this was the first time i've ever tried animating so I wanted to keep it simple. Thanks ICEE!
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