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Thread: Quick-Crit 2008-2009

  1. #3401
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Its a script that attaches the camera to the #head marker. Simple stuff.

  2. #3402
    Senior Member Rentafence's Avatar
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    Re: The Studio Quick-Crit Thread

    Pointless, because then you lose FP animations for the weapons. Still cool though.

  3. #3403
    Splendid! ExAm's Avatar
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    Re: The Studio Quick-Crit Thread

    If there were a way to make a LOD for the spartan model that switches the model to one without a head or arms at such a distance threshold that it is only shown to the camera that is attached to the head and not anyone else standing around the biped, that would be awesome. Then you could turn on the FP arms and it'd look great. This is of course assuming that this is even possible.

  4. #3404
    おはようございます klange's Avatar
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    Re: The Studio Quick-Crit Thread

    Need some quick crit on a site: http://oasisgames.net/
    The rotator only has one entry but continues rotating anyway, so it'll say "undefined" most of the time - just ignore it.

    All completely custom. May not appear correctly on IE8 due to the fact that all of the IE 7- compatibility code is just under "IE". Don't really care right now.

  5. #3405
    Could've Moved Mountains
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    Re: The Studio Quick-Crit Thread

    Clouds in the background look rather bad - replace them with a gradient or something. Rotating looks ok but it doesn't look like it is perfectly aligned with the surrounding stuff; the links bar looks like it is 1 pixel too short. Not sure if that part is supposed to grow as more links are added but it looks like it's supposed to be aligned right now and it's off by a pixel or two.

  6. #3406
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread

    Working on Cod and thigh pieces now.

    EDIT: I see obvious errors, and the clip holding the butt plate on isn't final.


    I'll have a better render with the thigh pieces later.

  7. #3407
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    Awesome. I notice some minor stuff, but its probably just me.

    +rep

  8. #3408
    quatamalos NuggetWarmer's Avatar
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    Re: The Studio Quick-Crit Thread



    Still need to add more details to the front cod piece, fix obvious errors, then redo most of the bits on the thigh pieces along with the addition on the side.

    EDIT:

    Does anyone have a link to that thread about the high resolution MC model being made? I believe it was on HaloMods awhile back.
    Last edited by NuggetWarmer; April 12th, 2009 at 04:44 PM.

  9. #3409
    A V A L O N TeeKup's Avatar
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    Re: The Studio Quick-Crit Thread

    Reminds me of gundam, where the core booster, upper torso, and legs had to combine.

  10. #3410
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by TeeKup View Post
    Reminds me of gundam, where the core booster, upper torso, and legs had to combine.
    I believe that was Transformers >:V

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