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Thread: Advanced High Quality Lightmapping

  1. #31
    Useless Member jngrow's Avatar
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    Re: Lightmapping Tut

    E: works now. For "renderer" slot, had to choose "------------". Sapien crashes if I do 2048x2048 lightmaps tho. Cool. Awesome. 50x faster than lightmaps in tool.
    Last edited by jngrow; April 7th, 2009 at 07:13 PM.
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  2. #32

    Re: Advanced High Quality Lightmapping

    Made a new tut.
    It is VERY brief. But it goes over baking and having objects of self illumination. Baked in low quality. I was rendering lightmaps for yoyo on my other screen so there may be a few skips.
    http://www.filedropper.com/lightmappingtut

    Mirrors of this will be appreciated.
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  3. #33
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: Advanced High Quality Lightmapping

    I must be the only person who thinks this looks terrible.

    I mean, yeah it's more realistic but I want it to look like Halo 1, not something it's not (and the realistic shadows look so out of place with the rest of the H1 graphics)
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  4. #34

    Re: Advanced High Quality Lightmapping

    nice video
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  5. #35

    Re: Advanced High Quality Lightmapping

    Quote Originally Posted by n00b1n8R View Post
    I must be the only person who thinks this looks terrible.

    I mean, yeah it's more realistic but I want it to look like Halo 1, not something it's not (and the realistic shadows look so out of place with the rest of the H1 graphics)
    So its too good for halo? :o
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  6. #36
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Advanced High Quality Lightmapping

    Quote Originally Posted by n00b1n8R View Post
    I must be the only person who thinks this looks terrible.

    I mean, yeah it's more realistic but I want it to look like Halo 1, not something it's not (and the realistic shadows look so out of place with the rest of the H1 graphics)
    who says only halo1 canon mods would use this? I would've liked modern combat better with this tbh.
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  7. #37
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: Advanced High Quality Lightmapping

    Quote Originally Posted by SnaFuBAR View Post
    who says only halo1 canon mods would use this? I would've liked modern combat better with this tbh.
    Nobody.

    I'm just saying that I think it looks odd with all the other graphics (especially the real-time shadows).
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  8. #38
    Joshflighter
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    Re: Advanced High Quality Lightmapping

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  9. #39
    Senior Membe Syuusuke's Avatar
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    Re: Advanced High Quality Lightmapping

    Bad mirror =/ Use filefront!

    This is cool though, I didn't notice this ever.
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  10. #40
    Joshflighter
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    Re: Advanced High Quality Lightmapping

    Quote Originally Posted by Syuusuke View Post
    Bad mirror =/ Use filefront!

    This is cool though, I didn't notice this ever.
    Its not bad if you have Rapidshare..
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