Don't know if any of you have checked out the mod I'm whoring in my signature, but they just had a nice media release.
http://www.obmsource.com/Originally Posted by OBM Team
Don't know if any of you have checked out the mod I'm whoring in my signature, but they just had a nice media release.
http://www.obmsource.com/Originally Posted by OBM Team
How long was opposing force compared to half life?
And these guys seem to be doing what BM:S took 2 years to do in only a few months O_o
Imagine how quickly they'd be going if they collaborated.
E: BM:S has better music.
Last edited by n00b1n8R; April 26th, 2009 at 12:03 AM.
You must have missed the part where they're skimping on custom assets compared to BM:S.
I'd be more interested in this if I had ever been able to have a positive experience with OpFor. Game breaking bugs, plus the fact that I was already pretty HL'ed out when i played it, made me never really want to finish.
Concept art is impressive compared to a lot of the stuff out there. The levels look pretty good so far, although some of the texture work looks iffy in a few spots and the radioactive goop in that one shot looks poorly done (should be more flush with the floor and not sticking out, it doesn't look like liquid).
Lots of these cool mod teams popping up, hope that a lot of them get released this year .
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