Started this yesterday. It's about 4k triangles so far, I am going for hi-poly. I am working from a one sided ref, note there are really no other references. But since I've played the first Killzone, I sort of have the feel of the guns.
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The worn off paint at the top doesn't look realistic and the whole texture is really blurry and lacking interesting details.
http://i266.photobucket.com/albums/i...rel_render.png
Theres a barrel I textured about 4 months ago. I'm not really happy with it. But you can see what you need to improve on.
Seems like you just painted away at your texture on one layer and didn't try to give it any depth at all
Actually have 4 layers, but still. I forgot my radiation sticker :O
But still, I may have the process all right, or all wrong. I don't know. I did this in about 30 minutes or so. But The texture size is 768 by 768. Yours looks big, because I can see the detail, and it doesn't look distorted. I may be wrong. I would like to actually see someone texture a simple object, as the one video you showed me lagged, secondly, it was hard to follow, and he worked so fast.
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