Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: Left4Dead Mod tools released

  1. #11
    I was like Um. Delta4907's Avatar
    Join Date
    Sep 2007
    Location
    New York, USA
    Posts
    549

    Re: Left4Dead Mod tools released

    Quote Originally Posted by .Wolf™ View Post
    Ah yeah. I read the article on their mainpage and saw they said they created their own.. My bad:P However with this being realesed there might be more from l4d to get.. I might buy it=)
    I might too, hopefully I can play it with my graphics card.
    Reply With Quote

  2. #12
    Is that an anime? dark navi's Avatar
    Join Date
    Aug 2007
    Location
    Micheal Westen's Loft
    Posts
    303

    Re: Left4Dead Mod tools released

    I can say that the editor is pimpin and I think I found a way to get max files into hammer....
    Reply With Quote

  3. #13
    Cancer paladin's Avatar
    Join Date
    Dec 2006
    Location
    DGG558
    Posts
    4,614

    Re: Left4Dead Mod tools released

    Did you get Old Mombasa to work?
    Reply With Quote

  4. #14
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: Left4Dead Mod tools released

    This would probably be the only time where I would express interest in mod work outside of the Halo engine. I too like the sound of L4D Halo. Chief, Sarge, Jenkins (I mean come on, why not? In Memory Of?) and as someone suggested Miranda would make an excellent replacement for ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY.

    Carrier = bomber
    Flood tank or jugger = ...tank
    Smoker and witch would have to be unrelated to anything L4D I think. Hunter can probably be a pure form (or whatever those things that shoot spikes are called)

    M9D = 9mm
    AR = Uzi
    BR = M16A2
    Sniper rifle = same
    shotgun = same

    Would be pretty fun. Especially if I could play it on my 360
    Reply With Quote

  5. #15
    Is that an anime? dark navi's Avatar
    Join Date
    Aug 2007
    Location
    Micheal Westen's Loft
    Posts
    303

    Re: Left4Dead Mod tools released

    Quote Originally Posted by Kornman00 View Post
    This would probably be the only time where I would express interest in mod work outside of the Halo engine. I too like the sound of L4D Halo. Chief, Sarge, Jenkins (I mean come on, why not? In Memory Of?) and as someone suggested Miranda would make an excellent replacement for ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY.

    Carrier = bomber
    Flood tank or jugger = ...tank
    Smoker and witch would have to be unrelated to anything L4D I think. Hunter can probably be a pure form (or whatever those things that shoot spikes are called)

    M9D = 9mm
    AR = Uzi
    BR = M16A2
    Sniper rifle = same
    shotgun = same

    Would be pretty fun. Especially if I could play it on my 360
    There are two shotties, one could be a different weapon.
    Reply With Quote

  6. #16
    Back for the Russian Halo p0lar_bear's Avatar
    Join Date
    Sep 2006
    Location
    Connecticut
    Posts
    5,572

    Re: Left4Dead Mod tools released

    Quote Originally Posted by Kornman00 View Post
    Chief, Sarge, Jenkins (I mean come on, why not? In Memory Of?) and as someone suggested Miranda would make an excellent replacement for ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY ZOEY.
    I'd say either use Stacker or Dubbo instead of the Chief.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •