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Thread: Open Sauce Ideas thread

  1. #61
    Neanderthal Dwood's Avatar
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    Re: Open Sauce Ideas thread

    I'm not going to post any of those until we know what of that is possible or impossible.
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  2. #62
    Senior Member leorimolo's Avatar
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    Re: Open Sauce Ideas thread

    Make the netcode better by simply confirming that host said yes to every kill. I'm trying to talk about halo ce how the host has to confirm every kill to make sure there is no cheating, remove that and trust client leading to a much better netcode.
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  3. #63
    Neanderthal Dwood's Avatar
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    Re: Open Sauce Ideas thread

    Quote Originally Posted by leorimolo View Post
    Make the netcode better by simply confirming that host said yes to every kill. I'm trying to talk about halo ce how the host has to confirm every kill to make sure there is no cheating, remove that and trust client leading to a much better netcode.
    I can tell you the answer to that right now.
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  4. #64
    Senior Member Hunter's Avatar
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    Re: Open Sauce Ideas thread

    Real time shadows would be awesome.
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  5. #65
    Kid in the Hall Kornman00's Avatar
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    Re: Open Sauce Ideas thread

    1. This is already done, I don't understand what more is being requested
    2. Possible with working networking extensions
    3. Not feesible without source (NFWOS)
    4. Already in Yelo
    5. IDK
    6. Local effect, wouldn't be that hard as long as the programmer knows their stuff
    7. Would probably be a rather ugly hack if its done
    8. ?
    9. Explain how its limited currently.
    10. NFWOS
    11. Possible with working networking extensions
    12. Pivot the camera? a la Halo 3?
    13. IDK
    14. Explain please, I don't see how this isn't possible already
    15. Don't think so
    16. Won't be able to play them back...
    17. For the last time. No.
    18. If you can figure out how to code it
    19. Plenty of other 3rd party programs to do this. Compartmentalization.
    20. IIRC, Xbox did this, did they not carry over in PC?
    21. Already possible
    22. New game engines can be registered with Yelo, however its not a setup you can just plug-and-play, so your own research would need to be done
    23. Explain
    24. ...
    25. Explain
    26. NFWOS
    27. IDK
    28. Possible with working networking extensions
    29. NFWOS
    30. What?
    31. You'd realize you would also have code the affects for this right?
    32. Syntax changing isn't in the scope of Yelo. As long as you compile it into the proper expression tree, you can do the syntax however you like.
    33. Explain
    34. ...
    35. Wasn't normal maps already requested? See that question's answer
    36. How many times can I say no? No, no, no, no, no, no, no, no, no, no, no, no- going to stop myself right there and end with a big NFWOS.
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  6. #66
    おはようございます klange's Avatar
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    Re: Open Sauce Ideas thread

    Hey, I never +1'd #36, stop making me look bad

    Good to hear that vehicular traversal is feasible. Maybe I'll look into it myself later...
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  7. #67
    Neanderthal Dwood's Avatar
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    Re: Open Sauce Ideas thread

    See, Korn, this thread is what I guess we could call a "bringing us back down to earth" thread. And since you practically made Open Sauce, there's no one better to do it I guess xD.
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  8. #68
    Kid in the Hall Kornman00's Avatar
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    Re: Open Sauce Ideas thread

    Quote Originally Posted by Dwood View Post
    See, Korn, this thread is what I guess we could call a "bringing us back down to earth" thread.
    Well then...Prepare to Drop
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  9. #69

    Re: Open Sauce Ideas thread

    Quote Originally Posted by Dwood View Post
    And since you practically made Open Sauce...
    He didn't practically make it, he made it.
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  10. #70
    Senior Member ICEE's Avatar
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    Re: Open Sauce Ideas thread

    I think what Doan meant by enabling more FP animations was having a way to reference more than what we have. For example, if we were to enable sprinting or equipment or something of the sort, we would want to have an FP animation used.
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