Yeh looks good, but it also looks like you've over compensated model detail for what could just be covered by a texture.
It is going to be a texture? The low poly one is the model. The high poly is the model that will be baked.
Looks gurd
IDG what it is :|
Originally Posted by ThePlague IDG what it is :| Destroyable barriers from ODST's Firefight mode.
non-sub'd: sub'd: Top view: Not my design. This was my first attempt too.
Its best to render sub'd models with high specular so you can better see it. I don't suggest clay renders :|
I just didn't post proper renders here, since I don't get any cnc anyway.
http://www.artemstudios.com/08Portfo...nderingTut.htm
Lmao, I showed him that render setup today over team viewer, he already knows about it.
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