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Thread: [GALLERY] Joshflighter

  1. #151
    Senior Member Malloy's Avatar
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    Re: [Gallery] Joshflighter

    Yeh looks good, but it also looks like you've over compensated model detail for what could just be covered by a texture.
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  2. #152
    Joshflighter
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    Re: [Gallery] Joshflighter

    It is going to be a texture?

    The low poly one is the model.
    The high poly is the model that will be baked.
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  3. #153
    3D Modelist nick3d's Avatar
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    Re: [Gallery] Joshflighter

    Looks gurd
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  4. #154
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [Gallery] Joshflighter

    IDG what it is :|
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  5. #155
    walk the platypus Cagerrin's Avatar
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    Re: [Gallery] Joshflighter

    Quote Originally Posted by ThePlague View Post
    IDG what it is :|
    Destroyable barriers from ODST's Firefight mode.
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  6. #156
    Joshflighter
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    Re: [GALLERY] Joshflighter

    non-sub'd:

    sub'd:

    Top view:


    Not my design. This was my first attempt too.
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  7. #157
    Glorious Beacon of Light Disaster's Avatar
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    Re: [GALLERY] Joshflighter

    Its best to render sub'd models with high specular so you can better see it. I don't suggest clay renders :|
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  8. #158
    Joshflighter
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    Re: [GALLERY] Joshflighter

    I just didn't post proper renders here, since I don't get any cnc anyway.
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  9. #159

  10. #160
    Dr. Colonel Unholy III Newbkilla's Avatar
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    Re: [GALLERY] Joshflighter

    Lmao, I showed him that render setup today over team viewer, he already knows about it.
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