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Thread: Quick-Crit 2008-2009

  1. #4211
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    I didnt state any where that I tryed to make a certain part accurate... Okay, for the hell of it, lets call it Hunter's Muvafukin Magnum...

    It does not matter whether it looks like a replicate of the ODST one or not. Why make such a deal out of something which does not matter. Seriously. There is no need.

    It is finished now. It looks okay to me. It has not got to be perfect, you fire the dam thing, not stick it in a museum.

    Triangles: 2374




    And yeah, I am being bitchy because you are making such a fuss over the most stupidest thing ever...
    Last edited by Hunter; July 2nd, 2009 at 09:13 PM.

  2. #4212
    Senior Member Malloy's Avatar
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    Re: The Studio Quick-Crit Thread

    Hunter's also looks lot more optimised than other peoples attempts at this.

  3. #4213
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    Malloy, if all you're going to do is stick it to the man and tell him his shit's fabulous, you only have to post that once. I wouldn't suggest starting shit about people giving crit in a thread that was made for giving crit, anymore.
    Last edited by Roostervier; July 2nd, 2009 at 09:48 PM.

  4. #4214
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    /end (I can see arguing starting)

  5. #4215

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Malloy View Post
    Hunter's also looks lot more optimised than other peoples attempts at this.
    Optimized, doesn't always mean it works well with Halo's engine. It actually causes a ton of errors most of the time, that's why things tend to be made in triangles.

  6. #4216
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by BobtheGreatII View Post
    Optimized, doesn't always mean it works well with Halo's engine. It actually causes a ton of errors most of the time, that's why things tend to be made in triangles.
    Hopfully it will work good. I have turned a lot of triangles to make sure no errors will occure.

  7. #4217
    a bit of the old in-out Roostervier's Avatar
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    Re: The Studio Quick-Crit Thread

    I cleaned the thread. We disagree. It was a good idea to stop the argument. +rep for that hunter

  8. #4218

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Hunter View Post
    Hopfully it will work good. I have turned a lot of triangles to make sure no errors will occure.
    Mmmk, was just pointing that out.

  9. #4219
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by flyinrooster View Post
    I cleaned the thread. We disagree. It was a good idea to stop the argument. +rep for that hunter
    Hey, what can you do. Two seperate people with two seperate opinions

    Oh, and cheers for my 5th bar

  10. #4220
    Joshflighter
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    Re: The Studio Quick-Crit Thread

    Mollay, just because you dont see your point, you dont have to drop a load of shit to make it sound good. Your a really annoying kid.

    Anyways, did I post this here?


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