Different FP views per class:
My idea for this one is simply make the different FP hands for each class part of the weapons themselves. That way, I don't need to screw around with trying to figure out how to make every class use the same FP view.
Fun fact: that is exactly how viewmodels work in Source.
All I can say is, good luck. Halo is way too limited to do a lot of this, so expect to be making cuts and whatnot to get something playable.
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