I'm making a model of a Walther P-22, and I've run into some smoothing errors. I've fixed things like this before, found a nice tutorial on it but I don't know why this happens. This is in Blender.
Pics:
http://img23.imageshack.us/i/p22wireframehelp.jpg/
http://img23.imageshack.us/i/p22help.jpg/
The smoothed parts have a trench running down them, the bottom of which are smoothed as well, but not the walls. This is where my problem is, the surface and the bottom should be smoothed along the curve going down, along the handle grip, but not the walls. I see some black parts where it should be gray and smooth, which is the problem. I know many of you may not use Blender, and may use different programs, but I'm assuming graphics are mostly universal.
Help plox?
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