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Thread: Cerebrum Halo CE Game Tracking

  1. #461
    El Durado :/
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    Re: Cerebrum Halo CE Game Tracking

    yeah that modacity.net wserver is actually really good to play on.
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  2. #462
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Just to answer your questions about that server: Yes, it's still up. When we get the first server of this, it will run on there.
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  3. #463
    halord Futzy's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Don't know if you're looking for a new site design, but here's a concept I made.
    http://img194.imageshack.us/img194/5195/conceptj.png
    I didn't do much to it because I probably won't continue it if you don't want it.
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  4. #464
    This place is just awful king_nothing_'s Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Quote Originally Posted by MrBig View Post
    Don't know if you're looking for a new site design, but here's a concept I made.
    http://img194.imageshack.us/img194/5195/conceptj.png
    I didn't do much to it because I probably won't continue it if you don't want it.
    Honestly I think they should get rid of the Halo texture background. Kind of makes the site look unprofessional in a way, imo.

    Your design is pretty decent, though I'm not sure about that blue color.
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  5. #465
    おはようございます klange's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    We already have a well established and discussed site theme that we're not going to show you until it's ready.

    For future reference, please don't attempt to restyle the current site which is simply our functional prototype.
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  6. #466
    halord Futzy's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    K
    Last edited by Futzy; July 20th, 2009 at 09:13 PM.
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  7. #467
    おはようございます klange's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    TPV (thread-post velocity) has slowed here, so I thought I'd try to pick it back up with another set of announcements:

    First off, we've got our release schedule. The next two weeks are being spent taking the functional prototype you see at http://cce.phpwnage.com/ and moving it to our top-secret final build. The first week will involve moving the current final-stats system over, and the next week will involve implementing proper reads of our final XML format, which we have dubbed "SIX" for Synapse Intermediary XML. Now, we probably won't be revealing the final product in two weeks, but we will have it ready to go. Expect Cerebrum to be shown in its final form around the time kornman00 finishes Synapse and Open Sauce Update #2.

    Second, we've been making mention of our personal ranking of "ONI Black Ops", and I'm now touting it in my signature and other places, so I thought I'd make the announcement on it.

    There are four different ranks associated with ONI Black Ops. In a way, it's its own department like the Marines, Army and Air Force that you will be seeing in the final Cerebrum. However, there is a difference: You can't move up these ranks by playing Halo. The ranks are given for various levels of involvement in Cerebrum and Synapse themselves. Consider the top three of these ranks our flaming heads and the bottom rank our Recon.

    The four ranks are named for the four sections of ONI in the Haloverse:
    - Section Zero consists of actual developers of Cerebrum and Synapse, particularly myself, jcap, kornman00 and ShadowSpartan
    - Section One includes are graphics department, currently siliconmaster482 and MrBig for screenshots and fresh graphics for emblems, achievements and medals (respectively).
    - Section Two is reserved for the staff the keeps Cerebrum flowing when it is finished.
    - Section Three is given to our contest winners, currently only DEE has this, but the winner of my personal "Skin Hunter's Hornet" will earn it as well.

    The thing with the ONI Black Ops ranks is that they are opt-in for those who earn them, and any of us are free to turn them off if we wish. Of course, I suck at Halo, so you can safely assume I'll be using the rank the entire time.
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  8. #468
    HA10 Limited's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    So if regular joes cant earn them, why have them? Or at least, why have them but NOT have a ranking system that is earnt by playing Halo?

    I do agree the developers need a way to stand out from the crowd, so people know they did the work to get it all going.
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  9. #469
    This place is just awful king_nothing_'s Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Quote Originally Posted by Limited View Post
    Or at least, why have them but NOT have a ranking system that is earnt by playing Halo?
    There is (will be, rather) a ranking system that is earned by playing, isn't there?
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  10. #470
    おはようございます klange's Avatar
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    Re: Cerebrum Halo CE Game Tracking

    Quote Originally Posted by king_nothing_ View Post
    There is (will be, rather) a ranking system that is earned by playing, isn't there?
    There are four(?) ranking systems to choose from, each with special achievements (and you can switch around as you wish). We thought we'd mix it up a bit from just the typical Marines you see in Halo.

    Marines, Army, Navy, Air Force if I'm not mistaken... kornman00 or jcap can correct me if I'm wrong.
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