Page 456 of 645 FirstFirst ... 356 406 446 454 455 456 457 458 466 506 556 ... LastLast
Results 4,551 to 4,560 of 6443

Thread: Quick-Crit 2008-2009

  1. #4551
    swisha...swisha...swisha Darqeness's Avatar
    Join Date
    May 2007
    Location
    Camden, Australia
    Posts
    197

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Newbkilla View Post
    Your unwrap. Your unwrap should have white lines, showing where each polygon connects, you're supposed to get rid of those before you start..
    How would I get rid of those lines?

  2. #4552
    Dr. Colonel Unholy III Newbkilla's Avatar
    Join Date
    Jun 2008
    Location
    Ohio
    Posts
    221

    Re: The Studio Quick-Crit Thread

    When you open your unwrap, it has the edges showing where each polygon is. When you start texturing a part, I usually paint it white, so I can easily select an area, and create a new layer to begin texturing. When you fill in the unwrap, usually grey, it fills to a white, (edge color as well) And leaves no lines.

  3. #4553
    halord Futzy's Avatar
    Join Date
    Jun 2009
    Location
    irc
    Posts
    1,447

    Re: The Studio Quick-Crit Thread


    Vectoring the Wacom Tablet to use as icons and stuff. Still have the pen to do.

  4. #4554
    Post Apocalyptic Badass Corndogman's Avatar
    Join Date
    Sep 2007
    Location
    Florida
    Posts
    2,136

    Re: The Studio Quick-Crit Thread

    I would change the "wacom paintings" to "digital paintings" and the "digital art" to something else. That's a broad spectrum though, digital art could mean a few things. What are you going to put there? 3d stuff, or like graphic design stuff?

  5. #4555
    The Boss cheezdue's Avatar
    Join Date
    Jan 2008
    Location
    Texas
    Posts
    1,200

    Re: The Studio Quick-Crit Thread

    Looks nice but somehow its plain.

  6. #4556
    halord Futzy's Avatar
    Join Date
    Jun 2009
    Location
    irc
    Posts
    1,447

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Corndogman View Post
    I would change the "wacom paintings" to "digital paintings" and the "digital art" to something else. That's a broad spectrum though, digital art could mean a few things. What are you going to put there? 3d stuff, or like graphic design stuff?
    I'm gonna put anything that I don't make with my wacom in the digital art category, that's why it's so broad. See this: http://derekdennison.daportfolio.com/

    Did the pen:

    It's supposed to be nice and simple.

  7. #4557
    swisha...swisha...swisha Darqeness's Avatar
    Join Date
    May 2007
    Location
    Camden, Australia
    Posts
    197

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Newbkilla View Post
    When you open your unwrap, it has the edges showing where each polygon is. When you start texturing a part, I usually paint it white, so I can easily select an area, and create a new layer to begin texturing. When you fill in the unwrap, usually grey, it fills to a white, (edge color as well) And leaves no lines.
    That worked, thanks very much


  8. #4558
    halord Futzy's Avatar
    Join Date
    Jun 2009
    Location
    irc
    Posts
    1,447

    Re: The Studio Quick-Crit Thread


  9. #4559
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    8,397

    Re: The Studio Quick-Crit Thread

    Something about the buttons on the side bothers me... It looks fine otherwise, though.

  10. #4560
    quatamalos NuggetWarmer's Avatar
    Join Date
    Dec 2007
    Location
    Dallas, Texas
    Posts
    1,341

    Re: The Studio Quick-Crit Thread

    You forgot the little scroll fingertip things next to the buttons.

Thread Information

Users Browsing this Thread

There are currently 6 users browsing this thread. (0 members and 6 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •