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Thread: Quick-Crit 2008-2009

  1. #4701

    Re: The Studio Quick-Crit Thread



    Click for full size.
    Something me and avp are working on. The picture is inside the 3ds max viewport. It was easier for me to see how I wanted the lighting to be like.

  2. #4702
    Senior Member teh lag's Avatar
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    Re: The Studio Quick-Crit Thread

    ...What is it?
    What is it going to be?
    Can we see it from other angles?
    Can we see what you are aiming to achieve?
    I can't see a thing in those pictures. I assume it's an environment of some sort? Your "lighting" is really a hindrance to being able to give you crit on it. It really looks like nothing, even in the wire frame.

  3. #4703

    Re: The Studio Quick-Crit Thread


    Its very basic. But am I doing it right?

  4. #4704
    Joshflighter
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    Re: The Studio Quick-Crit Thread

    Halo 3 rats nest single player place?

  5. #4705

    Re: The Studio Quick-Crit Thread

    It was originally. Be we decided to just get some of its architectural elements and make something of our own out of it.
    ...Not going so well...

  6. #4706
    halord Futzy's Avatar
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    Re: The Studio Quick-Crit Thread


    ye.

    One of the decals for that map.

  7. #4707

    Re: The Studio Quick-Crit Thread

    Best way to make the complex walls and pipes like in this area?
    http://img6.imageshack.us/img6/5171/...8b93bbbe0e.jpg

  8. #4708
    Senior Member teh lag's Avatar
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    Re: The Studio Quick-Crit Thread


  9. #4709
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by DEEhunter View Post
    Best way to make the complex walls and pipes like in this area?
    http://img6.imageshack.us/img6/5171/...8b93bbbe0e.jpg
    Haha use UT3

    But in all srsnes... what are you talking about specifically... nothing is really complex it's just a bunch of cylinders going through boxes. Stuff overhead is just cylinders with some extrudes along it going through a support system.

  10. #4710

    Re: The Studio Quick-Crit Thread

    How about railing like this?

    And as for the structural support. Will this do? I cant have it take up to much space.

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