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Thread: 3DS Max Version

  1. #11
    Senior Member TEMPTii's Avatar
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    Re: 3DS Max Version

    Ok, I thought paladin meant it only works up to version 9 so I got confused between 'em and ThePlague. My bad...
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  2. #12
    Cancer paladin's Avatar
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    Re: 3DS Max Version

    I ment it works with 9, aswell. Preferably, I like Max 9 more. But thats mho
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  3. #13
    Senior Member TEMPTii's Avatar
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    Re: 3DS Max Version

    Well I'm going to try to model with Max 2010 and see if it goes well. If not, I'll go back to Max 8. I need some modeling lessons though...
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  4. #14
    quatamalos NuggetWarmer's Avatar
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    Re: 3DS Max Version

    Quote Originally Posted by TEMPTii View Post
    EDIT: This is what I mean, this model doesn't look like it was created in 3DS 8 or 9, maybe it's because I suck at modeling or something.
    *pic*
    That can be created in all 3ds Max versions.
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  5. #15
    Senior Member Hunter's Avatar
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    Re: 3DS Max Version

    Just because you have a higher max version it doesn't mean you can model better... it just means that there are less bugs or new and more features...

    Personally I don't really use any of the new features in max 2010, because I plane model. So I don't need to usr the lazy tools. Unless it helps me in some way and makes life quicker.

    The only reason I switched to max 2010 is becuase max 8 disabled the aero theme in Windows 7 which made it look ugly, and I like pretty looking things

    And you can use bluestreak and all versions of max like everyone has said.
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  6. #16
    Senior Member TEMPTii's Avatar
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    Re: 3DS Max Version

    I never said I could model better ;P

    I just said maybe it would be easier.
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  7. #17
    Senior Member Hunter's Avatar
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    Re: 3DS Max Version

    Well some of the tools might help you, depends what you need really Lol.
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  8. #18
    Shit. Mass's Avatar
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    Re: 3DS Max Version

    There are two things that I don't like about 8 that may or may not have any impact on what you're making:

    It lags like a bitch when you put textures on (later versions don't)

    You can only chamfer with one side, instead of making nice round chamfered edges with any number of equally subdivided polygons
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