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Thread: Ain't got time pfhor this...

  1. #71

    Re: Ain't got time pfhor this...

    Unfortunately my capture card is medium quality, and there's no big enough screenshots on the internet to use to get a good, unblurred image of the hud.
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  2. #72
    --- itszutak's Avatar
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    Re: Ain't got time pfhor this...

    You could always use the ol' M1 HUD
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  3. #73

    Re: Ain't got time pfhor this...

    Yeah, but that'd block the FP animations
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  4. #74
    --- itszutak's Avatar
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    Re: Ain't got time pfhor this...

    Quote Originally Posted by t3h m00kz View Post
    Yeah, but that'd block the FP animations
    Hmm. I think p0lar has a capture card, but I don't know if it can catch individual frames.
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  5. #75
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Ain't got time pfhor this...

    I also don't own Durandal, no way to get it quick, and my capture card feeds off of the little yelow plug; low-res video.
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  6. #76

    Re: Ain't got time pfhor this...

    Haha, yeah. And even from S-Video my capture card still comes out fuzzy.

    Anyway I think I might start on importing actual Marathon textures and try my hand on a few levels.
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  7. #77
    Tick Gate 2014 Donut's Avatar
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    Re: Ain't got time pfhor this...

    last i checked, SVideo is kind of shitty. i have a pc->tv box and use my tv as an extended desktop. the svideo quality is not noticeably different from the video quality from what iv seen. actually, while the svideo cable was plugged into the tv, every other channel was black and white. when i unplugged the cable the color returned. thats probably a tv issue though
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  8. #78
    --- itszutak's Avatar
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    Re: Ain't got time pfhor this...

    Quote Originally Posted by p0lar_bear View Post
    I also don't own Durandal, no way to get it quick, and my capture card feeds off of the little yelow plug; low-res video.
    Free demo on XBLA-- but if you don't have a high-quality capture card, I'm not sure how much of a difference that will make.
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  9. #79

    Re: Ain't got time pfhor this...

    aww yeah, under barrel grenade meter



    got collision geometry for all the weapons too. Now once I figure out how to make you spawn with only railguns on the Snipers gametypes and SPNKRs on Rockets, I'll release an alpha on Hang Em High.

    Anybody have any relevant information?
    Last edited by t3h m00kz; September 3rd, 2009 at 03:01 AM.
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  10. #80
    and Masterz1337 too! Advancebo's Avatar
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    Re: Ain't got time pfhor this...

    You can only reference weapons to a general gametype. You cant really make a certain weapon spawn on a custom gametype.
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