Page 11 of 32 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 311

Thread: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

  1. #101

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Send meh killcam.

    Also, apparently it works with Rec0's app with the exception of the /destroy and such.
    Reply With Quote

  2. #102

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by Limited View Post
    GJ Chris



    when you see it..you'll see it
    Is that tree there okay?....
    Reply With Quote

  3. #103
    Neanderthal Dwood's Avatar
    Join Date
    Sep 2008
    Location
    Wouldn't u like to know?
    Posts
    4,189

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Its perfectly feasible so why hasnt anyone thought to use OS to get doors and stuff to sync? Probably would allow for YoYo v2 to release by now and been less work for Ltd.
    Reply With Quote

  4. #104

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Can somebody explain me what is OS plz
    Reply With Quote

  5. #105
    Conversation Terrorist Pyong Kawaguchi's Avatar
    Join Date
    May 2007
    Location
    East Usa
    Posts
    3,905

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Open sauce is pretty much a whole new editing environment for Halo CE, and can pretty much be expanded into whatever the coder is able to do.
    Reply With Quote

  6. #106
    For Gnomejas sevlag's Avatar
    Join Date
    Oct 2008
    Posts
    1,875

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by Pyong Kawaguchi View Post
    Open sauce is pretty much a whole new editing environment for Halo CE, and can pretty much be expanded into whatever the coder is able to do.
    but if a map is OS it requires players of that map to have the OS app in order to utilize any and all OS features on map
    Reply With Quote

  7. #107
    Neanderthal Dwood's Avatar
    Join Date
    Sep 2008
    Location
    Wouldn't u like to know?
    Posts
    4,189

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Basically what it does is it allows the programmer to manipulate in-game data.

    For instance, one could get from a client that they are opening a door, and send that data to the servers who in turn sends that to the clients.

    All of the extra networking would have to be coded unless you used chat to send the data.

    Probly tmi but i digress.
    Reply With Quote

  8. #108
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,215

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Don't bother with it, not enough people use OS so it's going to heavily restrict who can play the map (probably why Inferno hasn't tried to use it yet anyway vOv)
    Reply With Quote

  9. #109
    Neanderthal Dwood's Avatar
    Join Date
    Sep 2008
    Location
    Wouldn't u like to know?
    Posts
    4,189

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    With that reasoning, why develop for OS at all?
    Reply With Quote

  10. #110

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    O ye ok... seems cool... but it's exactly what I don't want... I mean, have an extra app installed... I want every noob out there be able to play the map with basic CE.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •