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Thread: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

  1. #131
    SDavis Juice sdavis117's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    I was talking about the beach panic room being busted in the video Inferno posted. That was a client-side graphics error that did not repeat itself. The shield looked on for me and me only, and was actually off. Not that big of a deal.
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  2. #132

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    It seems it could be for tomorow.. but I don't want to rush it if it's not 100% done.
    It's depending a lot on ShadowSpartan now who might have his protection system ready.. or not.. by tomorow...
    Still needs to integrate a menu fix from Sinow.. and make this option menu work (resync option and low comp option) I nerver could test this yet...
    Incorporate the update credit texture I just updated
    Ferno, you won't have to forget to remove all server text appearing on screen also...

    + we'll have to test this (hopefully last build) on a real dedi... probably Freelancer's...

    K see ya tomorow guys

    Edit :

    Quote Originally Posted by sdavis117 View Post
    I was talking about the beach panic room being busted in the video Inferno posted. That was a client-side graphics error that did not repeat itself. The shield looked on for me and me only, and was actually off. Not that big of a deal.
    God, I had this too in the yesterday build with e3po... this is a real issue.. damit
    Last edited by yoyorast; September 17th, 2009 at 07:42 PM.
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  3. #133
    SDavis Juice sdavis117's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    No, I was downloading a BF2142 update in the background. It was probably my fault.
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  4. #134
    Chris chrisk123999's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    If worse comes to worse, I have an alternate door syncing method. Although it would mean redoing all the door scripts.
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  5. #135
    SDavis Juice sdavis117's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by chrisk123999 View Post
    If worse comes to worse, I have an alternate door syncing method. Although it would mean redoing all the door scripts.
    No, I lied, everything worked perfectly. The door even cured my cancer.

    Really, it isn't that big of a deal. Like I said, I was downloading some crap that probably messed with the script. No Script is perfect.
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  6. #136

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Quote Originally Posted by sdavis117 View Post
    No, I lied, everything worked perfectly. The door even cured my cancer.
    Finally, a cancer curing script. You have no idea how many people have been looking for that! Too bad they may rewrite it to attempt perfection. I guess release is still out of our grasp.
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  7. #137

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    ............Another test to make sure, mb?
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  8. #138
    the time is now tythespy's Avatar
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    why not, maybe call this one final beta?
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  9. #139

    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    ShadowSpartan is not showing him on AIM for now.. hope he gets on soon and he has his protection system ready...
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  10. #140
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    Re: Yoyorast Countdown has end : no betatest, no release unfortunalty... for now

    Why protect the map if your going to release most of the content people would want in it ?
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