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Thread: [WIP] Precipice

  1. #111
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    Thanks. I'm working now to get all 4 platforms updated. Shouldn't take long, all I have to do is get them positioned and attached, then change 2 of them to have blue lights.

  2. #112
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: [WIP] Precipice

    Did you make that light texture your self or what? I like it

  3. #113
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    No, I didn't. It's a cropped version of the light strips textures. There's a large yellow/orange light (depending on whether it's the blue or red lights) at the end of the strip texture which not a whole lot of people use. I was looking for a cool one, and decided to crop that. Glad you like it. : )

  4. #114

    Re: [WIP] Precipice

    Looks great!

  5. #115
    Intellektueller Bastinka's Avatar
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    Re: [WIP] Precipice

    Becoming quite a work of art.

  6. #116
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    Couldn't read map file './toolbeta.map'
    culling uncompressed model vertices...done

    WARNING: 26 clusters in structure_bsp levels\precipice\precipice have no background sound or sound environment.

    culling uncompressed structure bsp vertices...done
    culling uncompressed model animation data...done
    building predicted resources for structures...done
    structure bsp 'levels\precipice\precipice' is 19.34M
    tag headers and names are 0.21M
    streaming model vertex and index buffers...done
    streaming tags...........................done
    writing vertex and index buffers...done 7.81M
    writing tags...done (2738 tags for 5.74M)
    tags are 2.08M too large for structure bsps (5.74M+19.34M>23.00M).
    ### FAILED TO BUILD CACHE FILE.

    Cache pack file bitmaps hits: 952 for 56.05M
    Cache pack file bitmaps adds/misses: 98 for 17.68M
    Cache pack file sounds hits: 672 for 10.70M
    Cache pack file sounds adds/misses: 28 for 2.15M
    Cache pack file loc hits: 104 for 0.22M
    Cache pack file loc adds/misses: 0 for 0.00M
    Well then. It appears that the map does not want to compile. Am I just screwed, or is there some way around it?

    Edit: Even toolio, the hacked tool doesn't compile it. Lol.
    Last edited by Siliconmaster; October 11th, 2009 at 07:22 PM.

  7. #117

    Re: [WIP] Precipice

    it appears you have too many tags.

  8. #118
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    Ah, you're indeed right. I thought it was the structure itself, but it's the tags. I'll go in and delete any I'm not using.

    Damn, I can get it to within 1.57 Mb by deleting unused tags, but the structure bsp is almost 20 mb by itself. Wait a sec, aren't there maps much larger than this? Like the SP maps? How can they compile?

  9. #119
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    Re: [WIP] Precipice

    Quote Originally Posted by Siliconmaster482 View Post
    Ah, you're indeed right. I thought it was the structure itself, but it's the tags. I'll go in and delete any I'm not using.

    Damn, I can get it to within 1.57 Mb by deleting unused tags, but the structure bsp is almost 20 mb by itself. Wait a sec, aren't there maps much larger than this? Like the SP maps? How can they compile?
    Ask masterz for that one tool that compiles more then than that. or something

  10. #120
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    It compiles with that, but still crashes. Isn't it a hard-coded limit?

    It's just frustrating to have a limit on the structure. It either means I have to do a LOT of optimizing, which wouldn't be such a bad idea anyway, or I can't make everything that detailed.

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