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Thread: OpenSauce Halo CE SDK Update #2 (RC)

  1. #221

    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Gee, thanks for not giving the modders A FREAKING WARNING before posting the goddamn link. That would have AT LEAST bought us some time to prepare ourselves for this crap.

  2. #222
    Neanderthal Dwood's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Skarma told me that he would be updating the addresses to Open Sauce. Not sure how much he's done, however.
    Last edited by Dwood; January 15th, 2010 at 08:32 PM.

  3. #223
    HA10 Limited's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by Freelancer View Post
    It was completely necessary. Are you telling me that it's acceptable to leave a game in a state where IE security updates cause the game to error on launch? No, that's unacceptable.
    It was unnecessary. Why not fix the problem? 1.08 was working fine and dandy before IE update was botched.

  4. #224
    Kid in the Hall Kornman00's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    firefox ftw

  5. #225
    El Durado :/
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    yeah i use firefox so i never had that IE problem so to me i only benifit for the update was cuz i have 4gb ram 64 bit os...

  6. #226
    Neanderthal Dwood's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by Limited View Post
    It was unnecessary. Why not fix the problem? 1.08 was working fine and dandy before IE update was botched.
    Not on 64 bit computers I thought. In fact, mine threw fits so I have to stick with 32 bit for now.

  7. #227
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    I never had a problem on Vista x64 or W7 x64.

    The only "problem" I had was the dialog box that says you have no RAM.

    Solution: [X] Don't show this warning again.

  8. #228
    El Durado :/
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    exaclty what i did lolz
    so really cuz i never used IE i never had a problem
    but meh i guess the patch came out so whatever.

  9. #229
    Codesaurus Skarma's Avatar
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    Quote Originally Posted by Dwood View Post
    Shockwave your sig makes me laugh. Skarma told me that he would be updating the addresses to Open Sauce. Not sure how much he's done, however.
    I've been way too busy lately working or getting wasted to have updated any lol. I go to the bar on days off and I come home to messed up to code =[ well, I'm working on 2 different methods for sig scan. One will generate hex string signatures that I will use to auto scan for any version. Hopefully that works out well, then I will only have to resort to manually copying signatures down. Those global pointers are gonna be the bitch to work around. Either way, once all the signatures are done, OS will tecnically be able to be translated to any version. This way we can be prepared if there is another update. I will release the halo sig scanner open source so people can add their signatures for their programs too. This way updating apps will take no time at all

  10. #230
    El Durado :/
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    Re: OpenSauce Halo CE SDK Update #2 (RC)

    shit bro we need to chat on xfire.
    lolz at us admins epically failing

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