Random question:
Can a map be made with SketchUp?
In theory, but you'd have to texture it and fix a shit-ton of errors in max or gmax first.
If you absolutely must, I'd advise exporting as a .dxf(there's a dxf exporter out there for the free version of Sketchup, though I don't remember where I found it exactly), as it seems to import to max/gmax with fewer errors than .3ds files will have.
Listen, just don't even bother with SketchUp. It's nice for making buildings, but its a horrible way to make halo maps--just get a hold of Max and be done with it. You would eventually outgrow SketchUp or become frustrated by the errors it creates, so save yourself all that time and effort by starting with Max now.
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks