This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here. Old video I made for someone, like 10 months ago with terrible mic. Shows my method to this situation in Maya.
Boolean only works on non-sealed meshes, or else it just leaves fucking holes everywhere. and especially fucked up holes if your mesh is a giant clusterfuck.
So can you do this over and over to create smoother circles?
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