Fuck. Well I need to rotate the skybox about 120 degrees... How does I do this?
Just extract the model, rotate it, and make sure the regions and materials are fine.
Inferno: Will be at dad's around 3:00 Pacific. Then I'll make your edits, because I'll have my source files and Photoshop.
Alright. Until then I will be working on a Christmas release of some sorts. And going to get my parents some gifts and stuff.
no leaked spv2 content in it? awww
Originally Posted by SnaFuBAR no leaked spv2 content in it? awww Pshhhhhhh zteam ripz are better. Everyone knows that.
Originally Posted by Con Just extract the model, rotate it, and make sure the regions and materials are fine. You obviously don't know what GBX importer does to material libraries. It hurts.
Yeah, GBX model importer hates skies, from my experience.
That sky has at most 6 materials. Suck it up :|
Originally Posted by Con That sky has at most 6 materials. Suck it up :| Every poly is assigned to 1 or 2. I have no idea how to fix it.
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