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Thread: Eggplant Map Pack Release

  1. #11
    Taiko Drums = Win
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    Re: Eggplant Map Pack Release

    Not really. I opened uncooked revelations in UDK just fine.
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  2. #12
    Untruely Bannable~ Inferno's Avatar
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    Re: Eggplant Map Pack Release

    Really? Once you save it will it still work in UE3? I'm not sure there backwards compatible.
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  3. #13

    Re: Eggplant Map Pack Release

    No, if you save in UDK you can't take it back to UT3.
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  4. #14
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    Re: Eggplant Map Pack Release

    Quote Originally Posted by Teltaur View Post
    No, if you save in UDK you can't take it back to UT3.
    Thought so. They didn't bother to make it backwards compatible.
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  5. #15
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Eggplant Map Pack Release

    why would they make it backwards compatible? The license is for the UDK not the UT3 assets.
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  6. #16
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    Re: Eggplant Map Pack Release

    So... Any crit on the gameplay and stuff. I need some things to work on improving in the next map pack...
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  7. #17

    Re: Eggplant Map Pack Release

    The gameplay/looks for Harbinger and Cyclotron are fine. 2 small things for Transcendence:
    1. Water in middle = death? It's a little bit too easy to die when you're on the top section, and it gets frustrating during some fights.
    2. Other than that, gameplay is fine. To nitpick a bit, and I know this is your first brush map, but feel free to make it prettier now. Some variety in the rocks/building textures and possibly some structures (mostly decorative, but you have enough empty space to add some things for gameplay value as well) could give the map added appeal.
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  8. #18
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    Re: Eggplant Map Pack Release

    Originally the bridge area was planned to be over a bottomless pit but I got lazy and just built a lake. I guess it ended up being a bit annoying. I've killed myself multiple times in it. I never meant it to be as heavily traveled as it ended up being. I'll try and be more careful with height hazards in future layouts.
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