*New Weapon tags, vehicle tags, will crash client servers if used.
*New damage effect tags will also crash client servers, but only after the client is affected by the effect. From my last estimate (from over a year ago), it is about 14 seconds between the damage effect affects the player until the game crashes. This crashing time happened with exactly the same delay every time
*Weapon trigger effects (pre-existing, but modified), which are damage effect tags, do not affect clients. So a recoil effect (permanent, displacement, not just momentary) will affect only those with the mod. So, if the primary method of balancing the weapon in the mod is recoil, then those without the mod could have a serious advantage over clients with the mod
Bookmarks