Ok I imported the c_dropship into 3ds max and want to make a dropping animation. Last time I tries this there were no errors but the dropship only teleported to one area of the map (with no relation to the spot it was set to be at the beginning of the anim) and then teleported back to the spot it was at.
I'm going to retry this but here's the process i'm going to do it so hopefully you guys can check what i'm doing and tell me if it's completely right/wrong lol.
Import map bsp/dropship
animate dropship [Anything I should know when doing these?]
export as jmw
compile anims via tool
Open in guerilla, check box that says world relative and name the graph I want to play
(do I need to teleport the vehicle to the exact location of the beginning of the animation?)
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