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Thread: [CRIT] Forerunner Structure

  1. #1
    Hey there, I'm Old Gregg. halopro77's Avatar
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    [CRIT] Forerunner Structure

    I don't post here often, but Im banned from halo maps and no one is on or here on my friends list so i decided to post here to hear from the pros. Don't mind the part at the top, I know that it's horrible. I can't decide what to put there.

    WARNING: THE FOLLOWING IMAGES BELOW MAY CAUSE CANCER!!! (bad mesh + crap render)



    please use shot tags for large images ~con
    Last edited by Con; March 28th, 2010 at 04:50 PM.
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  2. #2
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [CRIT] Forerunner Structure

    You're off to an ok start, but your organization of the whole thing really throws it off. A lot of the forerunner archtecture is upright wedges, so maybe you should start with that since they're practically instantly identifiable as being forerunner. I made a tutorial specifically for that, and it's very quick to do. Here, take a look.

    http://www.modacity.net/forums/showthread.php?t=16703
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  3. #3
    Shit. Mass's Avatar
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    Re: [CRIT] Forerunner Structure

    It's a pretty decent start, actually.
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    I also agree with snaf's suggestion for a good top piece if you're inclined that way.
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  4. #4

    Re: [CRIT] Forerunner Structure

    Haha, yes, Mass comes out from lurking to post about Forerunner design.
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