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Thread: Quick-Crit 2010

  1. #591
    This avatar size is... LlamaMaster's Avatar
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    Re: Quick-Crit 2010



    Guys, am I doing it right?

  2. #592

    Re: Quick-Crit 2010

    AHAHA THAT IS BRILLIANT

  3. #593
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Quick-Crit 2010

    You know... that actually works. O_o

  4. #594
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2010

    I don't know how, but you've created some kind of unwitting masterpiece of cubist art. Nice work.

  5. #595
    Gematria SiriusTexra's Avatar
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    Re: Quick-Crit 2010

    Fix the shadows (not black) /celshade or maybe a bit of gloss or something on that shit and you've got a hit.


    Maybe go for a big environment, and do a proper scene, cubey hills and sky/clouds with other cubey shapes and shit flying around/cool colours.

  6. #596

    Re: Quick-Crit 2010

    think i'm done with this one.

    afterall, i rly only made this to practice some texture work on.


  7. #597
    Senior Member Hunter's Avatar
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    Re: Quick-Crit 2010

    That is sexy. But I think you should half the height of the rails :/ And maybe bake it onto a low poly version, and give it Dane, then put in Unreal.

  8. #598

    Re: Quick-Crit 2010

    Quote Originally Posted by neuro View Post
    made this to practice some texture work on.
    .

  9. #599
    Senior Member Hunter's Avatar
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    Re: Quick-Crit 2010

    Oh. *facepalm*

  10. #600

    Re: Quick-Crit 2010

    Last edited by Maniac; April 29th, 2010 at 02:00 PM.

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