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Thread: Crysis 2 New York

  1. #31
    Senior Member hry's Avatar
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    Re: Crysis 2 New York

    You might like Halo. You might not. Crysis 2 lead writer and sci-fi novelist Richard Morgan says he doesn't like Halo at all. "I don't like the Halo series at all," says Morgan, best known for his dystopian novel Altered Carbon. "Okay Halo is not actually bad, it's just, you know, average."
    Average? Do explain!
    "The reason that its fiction doesn't work has nothing to do with the fact that you don't get to see Master Chief's face, it's because of lines like 'Okay... I'm gonna get up there and kill those guys'," says Morgan. "Halo is full of these bullshit archetypal characters and there's no real emotional effect."
    When Neill Bloomkamp, the director of District 9, was attached to the Halo film, he mentioned that the plan was to have the film focus on those around Master Chief. That certainly does give a degree of gravitas to what Morgan is saying.
    ohh well
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  2. #32
    Amit's Avatar
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    Re: Crysis 2 New York

    Quote Originally Posted by Disaster View Post
    I want to play this so bad. It looks like they are trying to focus a lot more on story this time around.
    I liked the story of the first game. It didn't seem like it lacked much to me.
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  3. #33
    Glorious Beacon of Light Disaster's Avatar
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    Re: Crysis 2 New York

    My problem with the first game's story is that I could not relate to the characters. They just seemed to be lacking something that made the player feel connected with them.
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  4. #34
    Amit's Avatar
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    Re: Crysis 2 New York

    I feel that will all games I've ever played. To be honest, I've never felt that I could relate to the characters in pretty much anything. I just value the high production values that went into crysis, things like absolutely great voice acting, the amazing physics and visuals, as well as a decent plot to follow. I always see people saying that Crysis didn't have much of a story. I don't disagree, but it's got a better plot than a hell of a lot of other games out there. As much as I like BC2 as a game, I couldn't get into the singleplayer. I don't know if it was the random cutscenes, or the vague objectives because the only thing that drew me in were the liveliness of the characters. Other than that, it just felt going from point A to point B while looking for something. By the ed of the mission, you'd figure out what you're looking for is on completely different continent. Basically just a like a big wild goose chase.
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  5. #35
    Senior Member =sw=warlord's Avatar
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    Re: Crysis 2 New York

    First full on ingame screenshots from the Xbox 360 console have been released.

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  6. #36
    Tick Gate 2014 Donut's Avatar
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    Re: Crysis 2 New York

    it does look gorgeous. from the looks of things im assuming iron sight aiming is returning. iron sight is kind of a must for me. it feels like it pulls the game away from a spray and pray shooter to an almost skill based shooter. i say almost because cod4 ALMOST did it right. (fucking mp5 )

    definitely looking forward to this
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  7. #37
    Senior Member 343guiltymc's Avatar
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    Re: Crysis 2 New York

    I hope they don't have that FOV for the PC version, it would be nauseating. The HUD looks terrible too, going to be hard to see the ammo counter in bright areas.
    Last edited by 343guiltymc; May 13th, 2010 at 08:27 PM.
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  8. #38
    Gematria SiriusTexra's Avatar
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    Re: Crysis 2 New York

    Plastic shaders go!


    Also, env textures are looking REALLY flat. The blacks are a weird muddy green like all console games, and the foliage looks eh compared to the original.


    I'm sure this is all just console optims though. PC should be good, but I'm hoping they did the texture viewing and work on the PC FIRST. I hope we don't get nasty low res textures everywhere because of console priority. Me being me, that would gross me the fuck out.


    But, good choice on walking aliens. That's what sucked about the first. Everything was flying, and all you did was punch koreans in the face. Yawn.

    Now you get to actually have fun in your open world! Assuming it's still sort of open?

    Also, the powers need to be oomphed up. When I played Crysis 1, the first thing I expected when I threw a korean with Max strength was, for him, to fly through the air, and crash through all the trees and snap them all as he went through them, with a big bonecrunching thud at the end when you can't see him anymore, but you know it's messy.

    Nope, throw them like, 12 feet and get shot to death while doing it. Superjump was fail, speed was nerfed, cloak was useless.


    Seriously, show off your destructive physics, crytek. Let me throw some fuckers through some walls this time, ok?


    Just noticed, no per object motion blur anymore? Just screen? Lollers.
    Last edited by SiriusTexra; May 15th, 2010 at 08:42 AM.
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  9. #39
    Junior Member xalener's Avatar
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    Re: Crysis 2 New York

    Blacks look green? Maybe it's your monitor.

    IDK. I just hope this game is actually GOOD. Crysis one was fucking revolutionary visually... but that was it. They tried something new gameplay wise, but failed. I hope they learned their lesson tis time round.
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  10. #40
    Untruely Bannable~ Inferno's Avatar
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    Re: Crysis 2 New York

    Looks meh. Why are they showing off the console version? It would make more sense to show off the one that looks better which is obviously going to be the PC version...
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