I don't work like that, and I cant. Ask FlyinRooster, or Boba.
I tend to end up with a horrible model.
Yes, this might have proportions that are off, but that's because I'm only working based off of the ref that Spartan posted above.
you have some details in there that would perhaps give a greater affect if they were actually part of the mesh. floating geo is great for small and very obnoxious details which would otherwise cause headaches in the mesh. if they get too big, it may cause unwanted affects with your AO
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