Come now, ICEE, you can make a better M16 ready than that
Right now it's pretty simple, and seems a bit stiff because of how it almost has just a direct path to the origin rather than some movement right before and then to the origin.
I've actually changed my attitude about readies. I think that if your going to animate a put away animation, then the ready should be short and simple, like how far cry 2 did it. That way the player doesnt have to wait more than a second (combining the time of put away and ready) before they can start firing. Its kind of a visual sacrifice but I think its necessary for gameplay. Thats partly why I want animations that play when you spawn, and that could be a more complex ready, maybe chambering the round too.
i really like this. you should play with an alt-fire animation, too, like slam firing. hold the trigger down and pump as fast as you can, and it would have camera bobble or something. that would be pretty neat. seems like something that would work with your style.
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