Page 38 of 62 FirstFirst ... 28 36 37 38 39 40 48 ... LastLast
Results 371 to 380 of 612

Thread: [WIP] Precipice

  1. #371
    Movie Maker Siliconmaster's Avatar
    Join Date
    Sep 2006
    Location
    NJ (College)
    Posts
    2,192

    Re: [WIP] Precipice

    Haha- that would be insane. This is just with normal Halo graphics, no OS used. God, with bloom you wouldn't be able to see anything if you were looking in that direction.

  2. #372
    Neanderthal Dwood's Avatar
    Join Date
    Sep 2008
    Location
    Wouldn't u like to know?
    Posts
    4,189

    Re: [WIP] Precipice

    Quote Originally Posted by Siliconmaster View Post
    Haha- that would be insane. This is just with normal Halo graphics, no OS used. God, with bloom you wouldn't be able to see anything if you were looking in that direction.
    Do it.

  3. #373
    Rocket jump! Lateksi's Avatar
    Join Date
    Jul 2007
    Location
    Finland
    Posts
    978

    Re: [WIP] Precipice

    Yeah dude keep the sunlight as it is, looks epic

  4. #374

    Re: [WIP] Precipice

    Quote Originally Posted by Lateksi View Post
    Yeah dude keep the sunlight as it is, looks epic
    Let there be light!!

  5. #375
    Movie Maker Siliconmaster's Avatar
    Join Date
    Sep 2006
    Location
    NJ (College)
    Posts
    2,192

    Re: [WIP] Precipice

    Got that sunlight test uploaded to youtube finally. Might still be processing.

    I'm not running OS at the moment, so excuse the stretched HUD. Also, I had SCII running in the background, hence the lag. That game is eating my life lately.

    NEED A DISPENSER HERE

  6. #376
    Member POQPrince's Avatar
    Join Date
    Oct 2009
    Location
    Palo Alto, CA
    Posts
    37

    Re: [WIP] Precipice

    Quote Originally Posted by Siliconmaster View Post
    Got that sunlight test uploaded to youtube finally. Might still be processing.

    I'm not running OS at the moment, so excuse the stretched HUD. Also, I had SCII running in the background, hence the lag. That game is eating my life lately.
    <drooling>

    Again...this looks FANTASTIC!

    </drooling>

    Can't. Wait.


  7. #377
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: [WIP] Precipice

    Hey SM when I get to work on the scenario is it cool if I bolster the default FOV to 85? I can't stand how "zoomed in" halo looks by default.

  8. #378
    Rocket jump! Lateksi's Avatar
    Join Date
    Jul 2007
    Location
    Finland
    Posts
    978

    Re: [WIP] Precipice

    Use a fov mod then. I use 90 degrees. I had to change the fov to "75" for TLMP maps in order to retain it xD

  9. #379
    Movie Maker Siliconmaster's Avatar
    Join Date
    Sep 2006
    Location
    NJ (College)
    Posts
    2,192

    Re: [WIP] Precipice

    Yeah, I suggest using a FOV hack- according to Con, if you bump the FOV up by much, the portal errors start to get more noticeable due to more being rendered at once..
    Last edited by Siliconmaster; July 29th, 2010 at 04:05 PM.

  10. #380
    Untruely Bannable~ Inferno's Avatar
    Join Date
    Aug 2007
    Location
    In a Place
    Posts
    5,166

    Re: [WIP] Precipice



    Oh well. I guess I'll have to find a FOV hack to play this on the gamenight.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •