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Thread: [WIP] Precipice

  1. #391

    Re: [WIP] Precipice

    add an ambient light.

    only has to be a power of like 0.15 or something, and set it to a faint purple hue.

    trust me.

  2. #392
    Shaka when the walls fell sleepy1212's Avatar
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    Re: [WIP] Precipice

    looks great but what's with those funky lines on either side of the door in the first pic? is that the lightmap UV or do you have a seam there?

    also i like the insets...but then again i don't give a shit about FOARUNNR11!?>!

  3. #393
    Neanderthal Dwood's Avatar
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    Re: [WIP] Precipice

    Quote Originally Posted by Vadam930 View Post
    What do you mean by that? If you mean the blacony-type-thing (at the walkway with the Banshee teleporters) looking out into Blue base... I'd a agree. They just look like plain, square windows from inside the base. Everything else looks amazing!! That is some great lighting!!
    That thing where the banshee outline is.... is an inset.

  4. #394
    Movie Maker Siliconmaster's Avatar
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    Re: [WIP] Precipice

    Yeah, that inset was never really forerunnerish ,but nobody seemed to mind through all the betatests. - _ - I blame you for not pointing it out haha. Would be pretty easy to fix- I'll do it when I do my last uv error check on all the texturing.

    As for the ambient purple light, neuro, how are you thinking? For the entire base? Just the sniper roosts? The issue with adding an abient light is that all of a sudden there are no more shadows, and part of the fun in the base is having areas of light and dark- I don't want to be able to see the bottom of the base, where the pit falls into sahdow. Wouldn't be too hard to stop the light before it hits that, but I'd like to know what your concept is before I start messing with stuff.

    Also, I want to point out that Bungie has, from time to time, used odd-looking little indents in their levels to make blank walls look more interesting. Here's an example, from GS343:



    I took my initial inspiration from that little doodad.
    Last edited by Siliconmaster; August 2nd, 2010 at 05:15 PM.

  5. #395
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: [WIP] Precipice

    The inset looks fine IMO.

  6. #396
    Neanderthal Dwood's Avatar
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    Re: [WIP] Precipice

    I never did notice that inset... but it's just the overall shape... also, no one ever sent me any maps to do a beta test. You have me on xfire for pete's sake! (Saint Peter, lawl)

  7. #397
    This avatar size is... LlamaMaster's Avatar
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    Re: [WIP] Precipice

    That inset was in Halo? My god, what were they thinking?

  8. #398

    Re: [WIP] Precipice

    Forerunners do insets I guess.. look fine though. Plain walls are... plain. :|

  9. #399
    This avatar size is... LlamaMaster's Avatar
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    Re: [WIP] Precipice

    Quote Originally Posted by EX12693 View Post
    Forerunners do insets I guess.. look fine though. Plain walls are... plain. :|
    Plain walls are always better than vomit-inducing "detailed" ones.

  10. #400
    Neanderthal Dwood's Avatar
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    Re: [WIP] Precipice

    Quote Originally Posted by LlamaMaster View Post
    Plain walls are always better than vomit-inducing "detailed" ones.
    But that was a non-detailed vomit-inducing inset.

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