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Thread: [RELEASE] Halo:Reach Granade Launcher - LowPoly

  1. #1
    Senior Member Hunter's Avatar
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    3D [RELEASE] Halo:Reach Granade Launcher - LowPoly

    Here you go, did it for you because i'm cool

    Triangle count (Roughly): 4.5 K

    I even unwrapped it ready for you
    Enjoy?




    Included the SubD model, max 2010 format only sorry.


    And here is the unwrap template for texturing, not amazing unwrap tbh, but it does its job.



    Download: http://www.megaupload.com/?d=V6YEW4EX
    Last edited by Hunter; August 28th, 2010 at 08:49 PM.
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  2. #2
    ._. Spartan094's Avatar
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    Re: [RELEASE] Halo:Reach Granade Launcher - LowPoly

    Ew megaupload. Why not mediafire or filefront?

    Never the less good job.
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  3. #3
    walk the platypus Cagerrin's Avatar
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    Re: [RELEASE] Halo:Reach Granade Launcher - LowPoly

    Quote Originally Posted by Spartan094 View Post
    Ew megaupload. Why not mediafire or filefront?

    Never the less good job.
    Normally I would yell at you for referring to megaupload that way, but mediafire is better for tiny files like this.

    Why the hell is Hunter still spelling it "granade"?
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  4. #4
    Senior Member Hunter's Avatar
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    Re: [RELEASE] Halo:Reach Granade Launcher - LowPoly

    Quote Originally Posted by Cagerrin View Post
    Normally I would yell at you for referring to megaupload that way, but mediafire is better for tiny files like this.

    Why the hell is Hunter still spelling it "granade"?
    Sorry, habit Lol. Always spelt it that way until now, used to think it was spelt like that Lmao.
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  5. #5
    Senior Member Rentafence's Avatar
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    Re: [RELEASE] Halo:Reach Granade Launcher - LowPoly

    I'm no god at UVW's so my opinion is probably invalid, but those UVW's look horrible, like you have too many small broken up pieces.
    Gj on the model though
    Last edited by Rentafence; August 29th, 2010 at 11:09 AM.
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  6. #6
    Senior Member Hunter's Avatar
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    Re: [RELEASE] Halo:Reach Granade Launcher - LowPoly

    There are a lot of pieces to the model :/ Almost all pieces are one unwrap unless it overlaps or is not physically possible to be attached to that piece. Or if the faces are not seen then I just banged them in some small place as it doesn't really matter about them.

    Parts which are seen most often are larger than other parts so more texture detail can be added to them.

    And tah Still waiting for haters to reply.

    Just so you people understand, I have had a place at university confirmed for Game Design so when I am at university I WILL model things from my own imagination, at the moment I will model things I enjoy. Lol.
    Last edited by Hunter; August 29th, 2010 at 12:42 PM.
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