Page 3 of 3 FirstFirst 1 2 3
Results 21 to 26 of 26

Thread: Halo Titles conversion into UDK

  1. #21
    For Gnomejas sevlag's Avatar
    Join Date
    Oct 2008
    Posts
    1,875

    Re: Halo Titles conversion into UDK

    speaking of mods my team for modding I wanted to try doing a10 from the covenant's perspective in UDK...while I myself know how fucking long that would take...i quick Q

    would you guys be willing to play a unreal mod that pits the pope, ghandi and the dali lama in a 3 way free for all deathmatch on the moon?
    Reply With Quote

  2. #22
    got dam forumers.... SnaFuBAR's Avatar
    Join Date
    Oct 2006
    Posts
    6,159

    Re: Halo Titles conversion into UDK

    Quote Originally Posted by sevlag View Post
    would you guys be willing to play a unreal mod that pits the pope, ghandi and the dali lama in a 3 way free for all deathmatch on the moon?
    so far that sounds pretty amazingly stupid as fuck.
    Reply With Quote

  3. #23
    For Gnomejas sevlag's Avatar
    Join Date
    Oct 2008
    Posts
    1,875

    Re: Halo Titles conversion into UDK

    Quote Originally Posted by SnaFuBAR View Post
    so far that sounds pretty amazingly stupid as fuck.
    its either that or we rape every character bitmap with neon strips and make the guns shoot discs because the fallback plan is tron
    Reply With Quote

  4. #24
    Abiguously Ambiguous.....
    Join Date
    Feb 2011
    Location
    www.h3pc.org
    Posts
    179

    Re: Halo Titles conversion into UDK

    The only remotely way that i could see this being possible is make a application or somthing that takes every hce tag and makes them into a UDK file....


    but that would take file format figuring out.
    alot of coding
    Time.


    .... Don't even try.
    Reply With Quote

  5. #25
    It Isn't Easy Being Green DarkHalo003's Avatar
    Join Date
    Apr 2008
    Posts
    4,152

    Re: Halo Titles conversion into UDK

    Quote Originally Posted by Pooky View Post
    At the very least, start with something much less ambitious. Say, converting the multiplayer weapon models from Halo PC over to UT3. Then once you have that done, work on recreating the behavior of those weapons. Then work on modifying movement and physics to feel more like Halo, and try to add shields.

    In short, baby steps. This is how a lot of famous and popular mods get made, by starting small and continually adding things.
    Yeah, has anyone even done this yet? Like seriously, you'd think someone would have by now. I know someone has the Spartan biped in the UDK, but I haven't seen anything else.
    Reply With Quote

  6. #26
    Neanderthal Dwood's Avatar
    Join Date
    Sep 2008
    Location
    Wouldn't u like to know?
    Posts
    4,189

    Re: Halo Titles conversion into UDK

    Quote Originally Posted by KantIZBack View Post
    The only remotely way that i could see this being possible is make a application or somthing that takes every hce tag and makes them into a UDK file....


    but that would take file format figuring out.
    alot of coding
    Time.


    .... Don't even try.

    BlamLib. All I have to say.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •